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Strategy Game Collaboration

Name: =+=*=F=R=O=Z=E=N==V=O=I=D=*=+= !frozEn/KIg 2009-07-19 0:46

Experimental RTS/Space sim Collaborative Coding Project.
The goal is to design a game with structure/settings/balance of Starcraft and scale of Eve Online(i.e. huge space battles, space empires,etc).
Though this wouldn't stop anyone from contributing code/feedback/criticism, i'll be coordinating the project.
All code/ideas should be posted in this and subsequent threads which i'll start as needed.
step #1: We will collaboratively create a name for our project.
Each suggestion must explain why this name fits the project and why its better then any other generic name.

Name: =+=*=F=R=O=Z=E=N==V=O=I=D=*=+= !frozEn/KIg 2009-07-19 12:38

>>80 Thats the point: any wheel can be reinvented. Its ``experimental'(aka hacking) coding project. Not ``Enterprise' "time-proven" "industry-standard" "widely-used" project which leverages synergies and skillesets and other bullshit.

Well, as for current arguments for any language. it seems /prog/ doesn't have anything better to offer then Scheme.
next : Choosing a compiler and accompanying graphics library/engine.


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