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Strategy Game Collaboration

Name: =+=*=F=R=O=Z=E=N==V=O=I=D=*=+= !frozEn/KIg 2009-07-19 0:46

Experimental RTS/Space sim Collaborative Coding Project.
The goal is to design a game with structure/settings/balance of Starcraft and scale of Eve Online(i.e. huge space battles, space empires,etc).
Though this wouldn't stop anyone from contributing code/feedback/criticism, i'll be coordinating the project.
All code/ideas should be posted in this and subsequent threads which i'll start as needed.
step #1: We will collaboratively create a name for our project.
Each suggestion must explain why this name fits the project and why its better then any other generic name.

Name: Anonymous 2009-07-19 11:16

>>70
Actually I'd say that popularity inside of a massive industry does count for something. You're like a creationist saying that the adoption of evolution by 99.84% of the American Scientific community counts for nothing.

There are a lot of software developers who understand how to code and they choose to use C++ above all else. C++ has been amazingly well documented, has incredible libraries and support just for game development alone. Because other language can use a certain hardware toolkit it doesn't mean it's up to the task of being a competitor to C++ for game development. Fuck, I'm sure someone has made OpenGL support for brainfuck.

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