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Strategy Game Collaboration

Name: =+=*=F=R=O=Z=E=N==V=O=I=D=*=+= !frozEn/KIg 2009-07-19 0:46

Experimental RTS/Space sim Collaborative Coding Project.
The goal is to design a game with structure/settings/balance of Starcraft and scale of Eve Online(i.e. huge space battles, space empires,etc).
Though this wouldn't stop anyone from contributing code/feedback/criticism, i'll be coordinating the project.
All code/ideas should be posted in this and subsequent threads which i'll start as needed.
step #1: We will collaboratively create a name for our project.
Each suggestion must explain why this name fits the project and why its better then any other generic name.

Name: Anonymous 2009-07-24 14:22

>>690
Hey, stupid. I'm asking why you'd make a map so big that you and the enemy never even have occasion to fight. Let's apply our brains here: merely operating in orbit about one planet would be far more space that we could make good use of. Flying about a solar system would be an embarrassment of empty space. Flying from solar system to solar system = lolwat.

>>691
Well you see I think that's quite correct, but unless this is a game of emigration rather than a game of war, staying in the solar system and killing everybody would be the idea.

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