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Strategy Game Collaboration

Name: =+=*=F=R=O=Z=E=N==V=O=I=D=*=+= !frozEn/KIg 2009-07-19 0:46

Experimental RTS/Space sim Collaborative Coding Project.
The goal is to design a game with structure/settings/balance of Starcraft and scale of Eve Online(i.e. huge space battles, space empires,etc).
Though this wouldn't stop anyone from contributing code/feedback/criticism, i'll be coordinating the project.
All code/ideas should be posted in this and subsequent threads which i'll start as needed.
step #1: We will collaboratively create a name for our project.
Each suggestion must explain why this name fits the project and why its better then any other generic name.

Name: Anonymous 2009-07-24 13:58

>>681
(e.g. Sentient particle cloud, aka nanobots).
a.k.a. MAGIC!

Why do you have to add all this magic when pretty much everything can be implemented with modern day technology.  (Without magic wormholes there would be no travel between star systems.)

I'm going to add "crystal concentrator overload" as weapon of for cargo ships(it will destroy the cargo ships,the crystal and everything in radius of several light years).
What the fuck.

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