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Strategy Game Collaboration

Name: =+=*=F=R=O=Z=E=N==V=O=I=D=*=+= !frozEn/KIg 2009-07-19 0:46

Experimental RTS/Space sim Collaborative Coding Project.
The goal is to design a game with structure/settings/balance of Starcraft and scale of Eve Online(i.e. huge space battles, space empires,etc).
Though this wouldn't stop anyone from contributing code/feedback/criticism, i'll be coordinating the project.
All code/ideas should be posted in this and subsequent threads which i'll start as needed.
step #1: We will collaboratively create a name for our project.
Each suggestion must explain why this name fits the project and why its better then any other generic name.

Name: =+=*=F=R=O=Z=E=N==V=O=I=D=*=+= !frozEn/KIg 2009-07-22 15:54

>>494 UPX doesn't write the UPX packer into the result program memory and neither the result program depends on UPX.
 Its just serves as shell. you can't unpack SBCL bundled with prog.bin and remove SBCL.exe, because then your program would not run. read >>470 2.vm.exe is bundled with prog.bin in same file and configured to execute prog.bin on startup



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http://xs135.xs.to/xs135/09042/av922.jpg
Compiler: A program which produces executables.
Runtime:A program which loads another program as top execution layer
Virtual machine:A program which executes bytecode
Interpreter:A Virtual Machine which runs scripts
JIT:A program which runs scripts and temporary compiles them into memory
He often argued that human intelligence was more trouble than it was worth. It was more destructive than creative, more confusing than revealing, more discouraging than satisfying, more spiteful than charitable.

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