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Strategy Game Collaboration

Name: =+=*=F=R=O=Z=E=N==V=O=I=D=*=+= !frozEn/KIg 2009-07-19 0:46

Experimental RTS/Space sim Collaborative Coding Project.
The goal is to design a game with structure/settings/balance of Starcraft and scale of Eve Online(i.e. huge space battles, space empires,etc).
Though this wouldn't stop anyone from contributing code/feedback/criticism, i'll be coordinating the project.
All code/ideas should be posted in this and subsequent threads which i'll start as needed.
step #1: We will collaboratively create a name for our project.
Each suggestion must explain why this name fits the project and why its better then any other generic name.

Name: =+=*=F=R=O=Z=E=N==V=O=I=D=*=+= !frozEn/KIg 2009-07-22 13:56

>>436 DirectX is a runtime, OpenGL is a runtime, libc is a runtime. There is no way to make this game without installing runtimes.
Don't try to blur the distinction between APIs which are installed in OS for all programs(in 99% case there are already there) and Runtimes which benefit only specific class of programs. 
The main point: I don't have to install OpenGL or DirectX with each new program which uses them.


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