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Strategy Game Collaboration

Name: =+=*=F=R=O=Z=E=N==V=O=I=D=*=+= !frozEn/KIg 2009-07-19 0:46

Experimental RTS/Space sim Collaborative Coding Project.
The goal is to design a game with structure/settings/balance of Starcraft and scale of Eve Online(i.e. huge space battles, space empires,etc).
Though this wouldn't stop anyone from contributing code/feedback/criticism, i'll be coordinating the project.
All code/ideas should be posted in this and subsequent threads which i'll start as needed.
step #1: We will collaboratively create a name for our project.
Each suggestion must explain why this name fits the project and why its better then any other generic name.

Name: =+=*=F=R=O=Z=E=N==V=O=I=D=*=+= !frozEn/KIg 2009-07-22 13:33

>>425 I can't say "its shit or not" but they are
1.Smaller then GCC, and have less functionality/libs(by default).
2.Produce slower code, in most cases.
3.Have no wide support(Except some commercial compilers) and have incompatibilities with GCC.


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I turned my thoughts to a still more novel mode..to compose pictures on canvas similar to representations on the stage...my picture is my stage,and men and women my players exhibited in a 'dumb' show.

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