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Strategy Game Collaboration

Name: =+=*=F=R=O=Z=E=N==V=O=I=D=*=+= !frozEn/KIg 2009-07-19 0:46

Experimental RTS/Space sim Collaborative Coding Project.
The goal is to design a game with structure/settings/balance of Starcraft and scale of Eve Online(i.e. huge space battles, space empires,etc).
Though this wouldn't stop anyone from contributing code/feedback/criticism, i'll be coordinating the project.
All code/ideas should be posted in this and subsequent threads which i'll start as needed.
step #1: We will collaboratively create a name for our project.
Each suggestion must explain why this name fits the project and why its better then any other generic name.

Name: Anonymous 2009-07-20 14:02

>>207
Really? Have you tried disassembling a properly optimized routine, with enough declarations. The code can look almost as good as compiled optimized C. There is also a lot of choice of compilers: SBCL, OpenMCL(Clozure - not to be confused with Clojure), Allegro. Here's a large list:
http://www.cliki.net/Common%20Lisp%20implementation

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