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Strategy Game Collaboration

Name: =+=*=F=R=O=Z=E=N==V=O=I=D=*=+= !frozEn/KIg 2009-07-19 0:46

Experimental RTS/Space sim Collaborative Coding Project.
The goal is to design a game with structure/settings/balance of Starcraft and scale of Eve Online(i.e. huge space battles, space empires,etc).
Though this wouldn't stop anyone from contributing code/feedback/criticism, i'll be coordinating the project.
All code/ideas should be posted in this and subsequent threads which i'll start as needed.
step #1: We will collaboratively create a name for our project.
Each suggestion must explain why this name fits the project and why its better then any other generic name.

Name: =+=*=F=R=O=Z=E=N==V=O=I=D=*=+= !frozEn/KIg 2009-07-20 13:52

Language    Syntax Ease Speed Libs Bugs Total
 -----------------------------------------------------------------------------
#1 Scheme 8           7      7        5      8    :35 Points
#2 Haskell  7           5      9        8      9    :38 Points
#3 Lisp       9.5        9      8        8      8    :42.5 Points
#4 C           5          6     10      10      3    :34 Points
#5 C++      4         7      9.7     10      3    :33.7 Points

>>203   "Does the number include compilation time? " No(C++ code with OOP abstractions can lower its performance: plain C code is unaffected).
 Current table: Does anyone like to correct these values?

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