I'm looking to code a simple adventure game, perhaps like the original LoZ. Which languages would be good for someone with a little bit of coding experience to accomplish this? Where would I find examples and tutorials for not only coding the mechanics, but doing things like importing graphics and sprites? Any help is appreciated.
First thing you should do is AIM BIG! First game you should make should be 100x better than WoW and 1000x bigger. Mesh in Counter-Strike with the competitiveness of Starcraft. Each model should be made in 100% realism. Write down your game in notepad then all you need to do is grab a C compiler and then compile it and bam you have a fucking awesome game, sell for millions of dollars!