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Writing a roguelike game

Name: Anonymous 2009-06-24 12:16

So, I'm thinking about writing a roguelike game. I know there are a shitton of threads about it, my question is different: is curses still a good choice? More modern alternatives? Should I go C or C++? Also, willing to listen to suggestions regarding the project.

Name: Anonymous 2009-06-28 8:03

>>92
The FAQ section detailing the use of the "sage" function, probably  requires a rewrite. Also, the textboards (World4ch) are not described on there enough.

Name: Anonymous 2009-06-28 8:07

>>92
but >>89,91 were not worthy of bumping the thread. i think it is you and >>90 who need to learn to use sage.

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