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Writing a roguelike game

Name: Anonymous 2009-06-24 12:16

So, I'm thinking about writing a roguelike game. I know there are a shitton of threads about it, my question is different: is curses still a good choice? More modern alternatives? Should I go C or C++? Also, willing to listen to suggestions regarding the project.

Name: Anonymous 2009-06-24 22:50

>>31
Personally, this type of project is virtually made for either C# or Java. You can use the Object-Oriented Paradigm (tm) to build you're project.

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