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Writing a roguelike game

Name: Anonymous 2009-06-24 12:16

So, I'm thinking about writing a roguelike game. I know there are a shitton of threads about it, my question is different: is curses still a good choice? More modern alternatives? Should I go C or C++? Also, willing to listen to suggestions regarding the project.

Name: Anonymous 2009-06-24 14:46

i initially thought that you meant rougelike as in the program is going to steal portions of resources until theres not enough; it would then copy itself to System32 and become a terrible viri.
but then i read what you wrote. needless to say i was dissapoint you cunt

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