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Making a 2D game

Name: Anonymous 2009-05-10 4:13

Hey guys, I'm thinking of starting a mini project to make a 2D game. I know a fair bit of python and about the pygame module.

I'm just wondering if python(with the pygame modules) is a good language for making something like this.

If not, what would be more suitable?

I've got a bit of VB/C/Java experience, but not much.

Name: BACK TO /PR/ FUCKING SCHOOLBOY 2009-05-10 4:24

Whatever you are comfortable with, Pygame is just a set of bindings for SDL.
Event/callback support is tolerable, 3D is clumsy, pygame.media is FUBAR.  If your game relies heavily on computation (e. g. realistic Newtonian physics, something with vector fields, pathfinding on continuous maps &c), Python might not be the best choice.

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