Return Styles: Pseud0ch, Terminal, Valhalla, NES, Geocities, Blue Moon.

Pages: 1-

Algorithms for anti-aliased line-drawing

Name: Anonymous 2009-04-22 10:57

Can someone provide me with algorithms to draw anti-aliased lines with floating-point coordinates?
Not Wu please, because Wu-Lines are fucking ugly!

Example-Code or Pseudo-code would also be nice.

Name: Anonymous 2009-04-22 11:06

Name: Anonymous 2009-04-22 11:09

Name: Anonymous 2009-04-22 11:11

>>1
Google can.

>>3
You sagefaulted

Name: Anonymous 2010-12-10 4:47

Don't change these.
Name: Email:
Entire Thread Thread List