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EXPERT LIGHT BOT PROGRAMMER

Name: Anonymous 2009-01-01 20:06

/prog/'s game:

http://www.gameroo.nl/games/light-bot

Learn to program like an EXPERT. Don't get too clever though, if you thought of http://img380.imageshack.us/img380/139/properloopyr2.png this game might not be for you.

Name: Anonymous 2009-01-01 20:52

ugh, flash bullshit.

you're obviously not using a real operating system.

Name: Anonymous 2009-01-02 0:25

This game isn't for me.

Name: Anonymous 2009-01-02 1:25

Just beat it.  The last level was disappointingly easy, with far fewer tiles to light up than the penultimate one.

Name: Anonymous 2009-01-02 1:34

clicking and dragging = really fucking annoying.

Name: Anonymous 2009-01-02 1:41

>>5
So program a better input system!
Oh wait, by then you'd have beat the game.

Name: Anonymous 2009-01-02 1:43

Wait, wtf, there is no break statement. Ugh.

Name: Anonymous 2009-01-02 2:13

>>7
Break is a fucking hack. Don't use it if it not necessary.

Name: Anonymous 2009-01-02 2:59

There's no decisions in the "code" at all.  The whole game is just finding ways to compress a list using 3 dictionary entries.

Name: Anonymous 2009-01-02 3:03

Wait, wtf, there is no call/cc statement. Ugh.

Name: Anonymous 2009-01-02 3:08

how am i supposed to use lambda calculus with this. is this game even turning complete?

Name: Anonymous 2009-01-02 3:52

>>11
It is.

Name: Anonymous 2009-01-02 3:57

>>12
PROVE IT

Name: Anonymous 2009-01-02 4:06

>>13
Left as an exercise for the reader. Solution in Appendix A.

Name: Anonymous 2009-01-02 4:18

>>13
 A:
>>11 is this game even turning complete?
>even turning complete?
>even turning =turning at 2,4,6,...
>COMPLETE

Name: Anonymous 2009-01-02 6:21

Wait, wtf, there is no "GRUNNUR" statement. Ugh.

Name: Anonymous 2009-01-02 6:58

I hope that the second version has monads.

Name: Anonymous 2009-01-02 10:52

If you enjoyed thinking this way, and using logic to solve problems, consider trying to learn a real programming language

Some examples are Turing, Java, and Flash Actionscript.

Name: Anonymous 2009-01-02 22:07

lolcode 4.0 is the cheezburger

Name: Anonymous 2009-01-03 13:28

lolcheez 4.0 is the burgercode

Name: Anonymous 2009-01-03 13:30

cheesecheese loeb cheese cheese loebcheese

Name: Anonymous 2009-01-04 16:10

[green]"GRUNNUR"[/green]

Name: Anonymous 2009-01-04 21:07

Completed using 192 commands...

The whole point of the game seems to be abstracting common problems down to subroutines, something that is indeed a good ability to have, albeit an easy one.

Name: Anonymous 2009-01-04 22:21

just finished level 10.. what an ass..  was the correct solution to have SPOILER: loads of stuff that is useful in one path but when called for the other relies on that fact he can't make a jump or move (null operations)

Name: Anonymous 2009-01-04 22:44

Completed using 186... yeah 11, 12 no biggies...10 was the bastard for me..maybe i missed something obvious.

Name: Anonymous 2009-01-05 0:03

>>24
Hmm, completed with 176 commands.

I believe the intended solution for level 10 was to use a function for the path up the steps, then use a function with a few situational NOPs that includes a position reset at the end.

Name: Anonymous 2009-01-05 6:40

>>26
positiion reset?

Name: Anonymous 2009-01-05 7:00

>>26
ah i see...yeah thats prob a neater approach

Name: Anonymous 2009-01-05 7:21

god you all suck, i finished it in about 160.

Name: Anonymous 2009-01-05 8:16

>>29
proof or stfu noob

Name: Anonymous 2009-01-05 8:40

>>30
only noobs call people noobs.

paradox.

also i didn't bother taking a screenshot because i had thought 160 was a high number. and it's really not interesting enough for me to give a fuck about playing through again.

Name: Anonymous 2009-01-05 9:06

>>31
stfu noob

Name: Anonymous 2009-01-05 15:42

Finished in 192 commands.
10 was fucking hell

Name: Anonymous 2009-01-05 16:57

>>27
If you go to the left light first then your bot is only a LEFT JUMP LEFT away from its starting position. You can write a function F1 that walks to the top of the steps and a function F2 that does a couple of JUMPs, a few FORWARDS, and a LIGHT. Onto the end of this one you can also add the LEFT JUMP LEFT that's needed to get you back in starting position. Then you just have to F1 LEFT JUMP LEFT FORWARD RIGHT F2 F1 RIGHT F2.

Name: Anonymous 2009-01-05 17:08

>>34
That's what I did too. Or at least, it sounds like you're describing what I did, I can't really remember.

Name: Anonymous 2009-01-05 17:34

I was going to say lets collaborate and see what we can get down too .. but it seems to have been done..


http://www.fncgamesblog.com/2008/09/12/light-bot-review-and-walkthrough/

Name: Anonymous 2009-01-05 17:43

Name: Anonymous 2009-01-05 17:51

>>37
cumming

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