I've been making arcade-style flash/java games long enough I've started to make a living off of it, despite not knowing alot about what I'm actually doing coding-wise.
I've pretty much been using java the most to make games as it seems the more mature of the two and has tons more advantages over flash.
Now I'm thinking of starting a commercial online game but I'm wondering if there's any language better than java to do this.
Is there any better language that can be used to make games, compile them and embed them into a web-page(crucial)?
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Anonymous2008-11-01 11:45
Hrmm... Are you building a tetris clone? I hear that is pretty difficult. Use discretion.
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z_z2008-11-01 11:48
I think ruby can do that with some 3rd party projects but Java will be your best option by far.
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Anonymous2008-11-01 11:51
heck, create it in javascript. make something turn-based so it doesn't require too much interaction and have some reasonably beefy server and you're good to go.
i can't think of a good game in javascript apart from that mario kart port.
also javascript can run on about anything so that's a plus.
Flash would be your choice. 98% of micro computers in the world has it. Java is SLOW AS FUCK.
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Anonymous2008-11-01 12:08
My GNU/Linux does not support Flash. Please use something that everyone can enjoy.
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Anonymous2008-11-01 12:09
Like Javascript and Canvas.
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Anonymous2008-11-01 12:16
>>8
My gNewSense does not support JavaScript as RMS ``Michael Shuttleworth'' deemed it un-free.
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Anonymous2008-11-01 12:17
ActionScript 3.0 / Adobe Flex 3.0 is about as "mature" as it gets.
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Anonymous2008-11-01 12:47
Is the old shitty Macromedia Shockwave still the only semi-successful plugin that can use hardware accelerated 3d?
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Anonymous2008-11-01 13:22
There is definitely something to be said about using web-based languages to make a game: it is the most easily accessible and no-hassle way for people to gain access to your game. While other languages would be easier to develop with, the whole download and possibly install, with the greater risk of virus or malicious code, is a pretty big obstacle.
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Anonymous2008-11-01 13:30
Just look at all these clones dear...they all look so 'butch.' But I remember when everyone was 'nelly.' What a joke!...Over the last few years I have watched many of these girls change as the times changed. A couple of years ago, they had puny bodies, lisping voices, and elegant clothes. At parties or Tea Dances, they came in dresses, swooning over Garbo and Davis. Now, they've 'butched up,' giving up limp wrists and mincing gaits for bulging muscles and manly handshakes, giving up fancy clothes and posh pubs for faded jeans and raunchy discos.
>>7
I didn't know Richard Marx Stalin posted here.
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Anonymous2008-11-01 21:06
Flash wasn't designed to do anything more than display some simple vector animations. The ability to program against them was a tack on. And it shows. Flash is slow, buggy and ActionScript is a joke.
Java is slow and faggy and an all around terrible framework for doing anything other than sucking nigger dicks.
The correct approach would be to use Silverlight. Then your games won't be faggy pieces of shit and will run on Windows/Linux/Mac. Then you can use any one of the 10+ languages for .Net. You can even use the shitty Java language if you want.
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Anonymous2008-11-01 21:46
ActionScript is a joke
A joke it may be, but as a dynamic language, ActionScript is far superior to ECMAscript.
>I've been making arcade-style flash/java games long enough I've started to make a living off of it
>despite not knowing alot about what I'm actually doing coding-wise.
Wow...
Also, how widely is Silverlight supported? I'd never heard of it until just now.
>>19
Silverlight is a piece of shit. It's Microsoft's six-years-too-late answer to Flash, it doesn't have even a hundredth of a percent of the testing Flash has benefited from over the years (and Flash is STILL buggy). Plus, it only runs on Windows, and even there, it probably won't be installed on most client systems (like Flash is), so you'd be shutting out a large portion of your potential target base by using it.
Fucking idiots. Silverlight is new-ish. Its the .Net browser plugin. Its built on .Net, the platform that over 50% of businesses have been creating new solutions on for 6 years.
IT IS NOT WINDOWS ONLY faggots. MS built the Windows part. Novell built the Unix part, so yes that includes Linux and Mac. It is not IE only (obviously). And there are mobile versions.
NBC used it to stream the fucking Olymics and the conclusion was that is was a success.
It doesn't have the enourmous limiations of Flash. And its not anything like Adobe solution. Just install Flash, Shockwave, Air, Authorware and the other dozen plugins they have to their shit that doesn't work well. It is one unified platform with a strong library and multiple languages. Something Adobe could has never been able to do because they suck at everything except Photoshop.
>>26
So if it's a success it's thanks to Microsoft, but if it's a failure it's due to NBC?
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Anonymous2008-11-02 15:42
>>27
The test of the technology was a success. The revenue model NBC used was a failure.
How can you not understand this simple concept?
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Anonymous2008-11-02 15:42
>>27
That's exactly right. You've hit the nail on the head, you limey jizzbag. GTFO.
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Anonymous2009-03-06 10:03
Would have to see my progress with my everyday life in a year old without reading completely irrelevant information?
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Anonymous2009-03-06 12:11
malicious or otherwise annoying.
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