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My First Day with Visual Studio 2008

Name: Anonymous 2008-08-27 0:25

I'm getting into homebrewing DS-games, and I've gotten all the tools I need: the problem is that they're not working in concert. Visual C++ and devkitPro are playing along, but I can't shoe-horn Box2D into the scene.

To make a DS-game, VC++ needs to work as a makefile. To make a Box2D-game, VC++ needs to work as an application. I've run Box2D's solution-file... thing... and now the Build-folder has object-files and compiled demos that I don't know what to do with. I've even set the directories of Box2D as places for VC++ to examine during projects in general, but I still need to link the LIB-file to each project I'm making, which I can't seem to do.

tl;dr I'm a newbie at Visual Studio that can't link dependencies to makefile-projects.

Thank you for your time.

Name: Anonymous 2008-08-27 15:07

>>12
PAlib is horrible. OP is doing it right, devkitPro is more than enough.

For the love of God, why the hell do you want to use Visual Studio for DS programming? When a IDE starts causing more problems than it's worth, I throw it away unless I'm forced to use it.

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