Name: Anonymous 2008-08-27 0:25
I'm getting into homebrewing DS-games, and I've gotten all the tools I need: the problem is that they're not working in concert. Visual C++ and devkitPro are playing along, but I can't shoe-horn Box2D into the scene.
To make a DS-game, VC++ needs to work as a makefile. To make a Box2D-game, VC++ needs to work as an application. I've run Box2D's solution-file... thing... and now the Build-folder has object-files and compiled demos that I don't know what to do with. I've even set the directories of Box2D as places for VC++ to examine during projects in general, but I still need to link the LIB-file to each project I'm making, which I can't seem to do.
tl;dr I'm a newbie at Visual Studio that can't link dependencies to makefile-projects.
Thank you for your time.
To make a DS-game, VC++ needs to work as a makefile. To make a Box2D-game, VC++ needs to work as an application. I've run Box2D's solution-file... thing... and now the Build-folder has object-files and compiled demos that I don't know what to do with. I've even set the directories of Box2D as places for VC++ to examine during projects in general, but I still need to link the LIB-file to each project I'm making, which I can't seem to do.
tl;dr I'm a newbie at Visual Studio that can't link dependencies to makefile-projects.
Thank you for your time.