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Sup /prog/.

Name: Anonymous 2008-08-10 19:18

So recently I've begun my age-old quest of actually learning C++.

I've attempted this several times, and like most who give up, stopped after learning the very basics of the language, as I didn't really know where to go from there.

I'm not really looking to be developing specifically for Windows, but I realize that it will be where I do the majority of my work, so does anyone have anything against C++/CLI? If so, why?

Furthermore, what are some ideal "projects" to try to design?
Thanks /prog/,
anon

Name: Anonymous 2008-08-12 15:51

>>33,34
Each template instantiation generates assembly dedicated for that class == bloat.

"Hardware" (ie, embedded for those of us who actually have a job in the industry) programming is usually done in C where macros and inlined functions are used (and guaranteed) to actually reduce binary size.

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