>>18
In my experience it is the I/O extensive programs that only use 1-2 percent of the CPU that give me more problems in games than programs that would take 100% of the CPU and are CPU bound.
It seems that two programs of the same priority that would each take 100% of the CPU if alone tend to take 50% a piece and just run half speed.
If two programs are I/O bound this does not seem to happen. Neither runs smoothly even if only taking minuscule CPU. I/O seems to be much less fine grain.