Im trying to use java2d but it seems too slow. I need to render 50 squares about 50pixels wide each. The thing is I need to do it really fast, like 5-10 times a second. anyone have any ideas?
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Anonymous2008-07-07 9:25
>>16 if it's eating up CPU cycles like an idiot,
It's not, though. Azureus uses 0-2% CPU on my ancient computer. That won't impact games.
>>17
I was making a generic comment about interpreters.