CG's of this game were requested heavily in /t/ until the thread died.
Thoroughly search the 254MB exe for any traces of BMP, GIF, JPG, and ZIP data. Only discovered one jpg image (the background pic for the CG screen in the game). Did find that the game was written in Delphi.
After some digging around, I found this Japanese thread.
>>9
Why would you need a board for threads like this? It's not like we're going to discuss and cooperate on reverse engineering a file format, all you need is a request and some guy that does it. You're just as likely to find someone who can write an unpacker/converter on /jp/ as on /prog/. So yeah, sage.
Name:
Anonymous2008-05-31 23:11
>>10
not that many anons into reverse engineering? ;_;
Name:
Anonymous2008-05-31 23:12
Well I figured it out, and posted the the torrent again on /t/ plus the CG...
On most browsers, you can bring up your browsing history by pressing Control-H. (No, this is not going to become a discussion of werecows.) On Firefox, this brings up a sidebar that shows up on the left side of the window. If you put your mouse over the edge of the sidebar, the cursor will turn into a different kind of arrow. By clicking and dragging it, you can move the edge of the sidebar back and forth. You are, to put it another way, manipulating the border between the normal window and the history window. By moving the mouse, you can increase the portion of the window devoted to either part. In a more extreme view of this situation, you're increasing or decreasing the amount of existence the sidebar has.
Now, let's apply this idea to something more abstract. Look out your window. If you don't live in a highly urbanized area, you should be able to see the horizon. Think of this as the border between the land and the sky. The land and sky are obviously distinguishable thanks to this boundary. Now, if you were to "drag" the sash between the sky and the land, or to manipulate the border between land and sky, you would end up causing the sky to become larger and the land to become smaller, or vice versa. An effect of this might be to cause something that was just on the ground to suddenly be hundreds of feet in the air. Truly a frightening situation to be in. So, look at it this way - manipulating the border between two physical things shifts whatever balance there is in the interaction between those things. Alternatively, by manipulating the border between two things, you can change the manner in which they exist.
Still, this isn't that abstract, since it's still dealing with real things in the real world. Many believe that in this world, there are those things that are true, and those that obviously aren't. This divides reality into two extremes: truth and falsehood. But, since we have two extremes, logically one can imagine a boundary between those two extremes - the border between truth and lies. If one were to manipulate this border, suddenly things that were pure fantasy (flying pigs, for the sake of argument) have become reality - or things from reality have ceased to exist. This is how Yukari is said to have invaded the moon - by manipulating the border between truth and lies, as applied to the reflection of the moon on a pond, she was able to make the reflection of the moon into a manifestation of the actual moon, and so send her youkai army onto it. This is what's truly amazing about Yukari's power - the ability to manipulate the border between completely abstract concepts allows her to fundamentally change reality as we know it (at least in terms of two abstract concepts).
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All work and no play makes Jack a dull boy
All work and no play makes Jack a dull boy
All work and no play makes Jack a dull boy
All work and no play makes Jack a dull boy
All work and no play makes Jack a dull boy
All work and no play makes Jack a dull boy
All work and no play makes Jack a dull boy
All work and no play makes Jack a dull boy
All work and no play makes Jack a dull boy
All work and no play makes Jack a dull boy
All work and no play makes Jack a dull boy
All work and no play makes Jack a dull boy
All work and no play makes Jack a dull boy
All work and no play makes Jack a dull boy
All work and no play makes Jack a dull boy
All work and no play makes Jack a dull boy
All work and no play makes Jack a dull boy
All work and no play makes Jack a dull boy