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EFL is better than SDL

Name: Anonymous 2008-04-21 17:11

And you know it.

Admit it.

Name: Anonymous 2008-04-21 17:13

>> ALLEGRO is better than SDL


fixed

Name: Anonymous 2008-04-21 17:17

And Windows Presentation Foundation is better than both.

Name: Anonymous 2008-04-21 18:11

using Microsoft.Enterprise.WindowsPresentationFoundation;
new WindowsPresentationFoundationFactory(NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)

Name: Anonymous 2008-04-21 18:12

>>3
Hello, Mr. Ballmer. I've been wondering; where can I find an implementation of WPF for my GP2X? Thanks.

Name: Anonymous 2008-04-21 19:55

>>5
You have a GP2X as well? I thought I was the only non-moon-runer who possessed one.

Name: Anonymous 2008-04-21 20:28

>>6
You are not. I have one too, and I am not >>5.

Name: Anonymous 2008-04-21 21:17

>>6
I have one too.  It got bricked the first day I had it.

Name: Anonymous 2008-04-21 21:19

I am >>6

I have a F-200, what do the rest of you have?

I would very much like to go source-diving to add touchpad support to a lot of things, and un-gay the PDF viewers. Anyone interested?

Name: 5 2008-04-21 21:22

>>9
Unfortunately I do not have a F-200, it's an older model. I may get an F-200 though, as it looks decent.

Name: Anonymous 2008-04-22 2:16

>>1-3
Hello, Fags. I've been wondering; where can I find an implementation of EFL, Allegro, or WPF for my Nintendo DS? Thanks.

Name: Anonymous 2008-04-22 6:52

>>11
The NDS SDL port sucks balls. Seriously, I'm not talking about the 4chan definition of “sucking” (ie: anything less than perfection), I'm talking about regular, polite NDS developers openly stating that the SDL port for NDS is the shittiest thing that ever existed.

I don't think it even lets you use the two screens properly.

Name: Anonymous 2008-04-22 7:04

I enjoyed using the SDL.

Name: Anonymous 2008-04-22 7:17

SDL Dangerously Lacking

Name: Anonymous 2008-04-22 11:05

I enjoyed using >>14.

Name: Anonymous 2008-04-22 11:31

>>10
The F-200, from what I've used, seems to suck balls. They apparently removed access to the internal memory, the telnet/samba servers, TCP/IP over USB, etc. Also, firmware 4.0 is shit to say the least.

Things I'd like to do:

1.) Dim the screen after a period of non-activity to reduce battery drain
2.) Patch Marathon so that it can be played on the F-200

Name: Anonymous 2008-04-22 11:55

>>16
No Samba/TCP/IP/USB? That was one of the more useful parts...

Name: Anonymous 2008-04-22 12:29

>>12
Apparently there's a GSOC project this year to improve SDL support of the NDS hardware by using the 1.3 API.
Seems like a lot of bloat to put into such a small device, but whatever.

Name: Anonymous 2008-04-22 15:02

Nearly anything at all is better than SDL. But you know what? SDL is what actually gets used. Most games don't require that complex graphics access. Primitive drawing you can get from a library, and if you need hidden surface removal then OpenGL is right there you double nigger.

Name: Anonymous 2008-04-22 16:14

>>17

Yup, it sucks. To get stuff onto the NAND you have to do scripts and set them to run on mount. I have no idea how developers do stuff.

Name: Anonymous 2008-04-22 17:03

Hmmm I really must try some nds development at some point

Name: Anonymous 2008-04-22 17:53

>>18
If they're just writing a SDL implementation, it doesn't necessarily have to be bloated. My concern with such a project would be that the NDS framebuffer mode is slow as shit. To get any decent speeds from the device (with respect to rendering) you either have to use the hardware accelerated 2D or 3D modes. And those are a lot more constraining than "hey we've got some surfaces, let's bitblt them around".

That said, it's a pretty neat device which can do a lot of cool shit.

Name: Anonymous 2008-04-22 19:02

>>1
Let me know when 1.0 is actually done.  Maybe we'll still be around in the year 3k.

Name: Anonymous 2008-04-23 5:38

antelopes

Name: Anonymous 2009-08-16 17:18

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Name: Sgt.Kabukiman 2012-05-22 23:13

All work and no play makes Jack a dull boy
 All work and no play makes Jack a dull boy
 All work and no play makes Jack a dull boy
 All work and no play makes Jack a dull boy
 All work and no play makes Jack a dull boy
 All work and no play makes Jack a dull boy
 All work and no play makes Jack a dull boy
 All work and no play makes Jack a dull boy
 All work and no play makes Jack a dull boy
All work and no play makes Jack a dull boy
 All work and no play makes Jack a dull boy
 All work and no play makes Jack a dull boy
 All work and no play makes Jack a dull boy
 All work and no play makes Jack a dull boy
 All work and no play makes Jack a dull boy
 All work and no play makes Jack a dull boy
 All work and no play makes Jack a dull boy
 All work and no play makes Jack a dull boy

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