About the author: Ron penton: currently finishing bachelors degree in comp sci at state university of new york at buffalo. He hopes to have a long career in game dev.
Years ago, in the bad old days, computer languages didn't support recursion. See the section called "The stack" to find out why..
"Old languages stored local function variables in global memory..... without a stack this function works as if variable was static. Obviously this would cause a lot of problems with recursive algorithms.
GOGOOGOGOGOG UNIVERSITY EDUCATION
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Anonymous2008-04-10 18:06
btw those are 2 quotes from the book. First one in "recursive chapter" next one in the appendix section on the stack.
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Anonymous2008-04-10 18:06
Holy anal raping shit. Somebody get this faggot out of the gene pool ASAP.
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Anonymous2008-04-10 18:15
Book Description
"Data Structures for Game Programmers" replaces endless pages of boring text with exciting gaming technology and eye-catching graphics. The complex subject of data structures is made easy to understand and fun to learn. Start with an explanation of how the most popular data structures and algorithms work. Then you're on your way as you create your own! From simple arrays and bit vectors to intense binary tree graphs and hash tables, this book covers it all. It even tackles the algorithms used for sorting, searching, compression, and recursion. Plus, you will actually see each concept put into practice through interactive graphical demonstrations included on the CD!
>>> replaces endless pages of boring text with exciting gaming technology and eye-catching graphics
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Anonymous2008-04-10 18:19
>>4
lol "intense" binary tree graphs and hash tables.
I’ve always wanted to write a book on data structures. However, there is simply no way to do the job right unless you use graphics and animation, and that means a lot of work. I personally think that all computer books will be animated, annotated, and interactive within 10 years—they have to be. There is simply too much information these days to convey with text alone; we need to use graphics, color, sound, animation—anything and everything to try to make the complex computer science subjects understandable these days.
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Anonymous2008-04-10 18:25
>>8
and yet everyone driving real research (except maybe Carmack as an outlier) still puts out plain static b&w papers.
Old languages stored local function variables in global memory.....
What, none of you remember FORTRAN? Or maybe you're all too new to. But yes, books should be books.
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Anonymous2008-04-10 19:12
For values of n that are less than 10, O(2n) is faster than O(n2).
GOGOOGOGOGOG UNIVERSITY EDUCATION
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Anonymous2008-04-10 19:30
Quote from Ron Penton (regarding Silverlight) (emphasis mine): Ok then, waste your time doing things with HTML that it was never meant to do. The rest of the world will be moving onto a system that was actually designed for web applications.
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Anonymous2008-04-10 19:32
>>16
Dear God. Ron Penton has the potential to become a /prog/ idol.
I don't think Ron would approve of this. Also, I think he'd be the first to call his books absolute shit and laugh at you for buying/pirating/etc them.
ITT: You've been elaborately trolled. Enjoy your Silverlight.