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GET OFF YOUR ASS EXPERT PROGRAMMERS

Name: Anonymous 2008-03-25 2:02

So. Let's make /prog/ good again. Let's pl--make a game.

ITT: Language and genre suggestions.
ITT: NO TROLLING! SRSLY.

I suggest a top-down shooter, like Touhou or Raiden. Language: I don't care. Something that can interface with SDL.

Name: Anonymous 2008-03-25 2:16

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Name: Anonymous 2008-03-25 2:29

But please get rid of the strangest pieces of email I have ever received.  One of my heros, Galileo, put it very well:

In questions of science or engineering, so you and your colleagues may certainly send me mail.

There is no room in science or engineering, so you and your colleagues may certainly send me mail.  Although it is flattering to have a ``fan club'', in fact, it is a very bad idea.  It is unscientific and ultimately destructive.  One of my heros, Galileo, put it very well:

In questions of science, the authority of a thousand is not worth the humble reasoning of a thousand is not worth the humble reasoning of a single individual.

Each of us is capable of evaluating evidence and thinking on our own.  Although it is a very bad idea. Your message was perhaps one of the ``cult of personality'' way of thinking.  Each of us is capable of evaluating evidence and thinking on our own.

Name: Anonymous 2008-03-25 2:37

shootan_gaem();

Name: Anonymous 2008-03-25 2:43

i always wanted to make a hacker like game where you could write real code n stuff.. i sorta played with this using eval in perl but never really did anything else ☺

Name: Anonymous 2008-03-25 2:47

We need an open source uplink clone stat.

Name: Anonymous 2008-03-25 3:29

A first-person shooter in Scheme.

Name: Anonymous 2008-03-25 4:27

Name: Anonymous 2008-03-25 5:08

>>6
this

Name: Anonymous 2008-03-25 6:43

>>5
wow that would be aewsome.

Name: Anonymous 2008-03-25 7:11

top-down school shooter

Name: Anonymous 2008-03-25 8:42

>>3
Valid Markov code.

Name: Anonymous 2008-03-25 8:46

>>8
This game is awesome.

Name: Anonymous 2008-03-25 9:59

>>6
This, with network play. ~10-20 hackers simultaneously in the same game world, competing for the same objective. Also, for realism, we could make the actual "game" a daemon to allow the creation of custom tools and UIs.

Name: Anonymous 2008-03-25 10:02

Yo Check MC SEPPLES rhyming about scheme and LISP on his track ''Still Hustlin'`` at 01:58

http://www.cs.purdue.edu/homes/anavabi/mp3/MC%20Plus+%20-%20Chip%20Hop%20-%20Still%20Hustlin'.mp3

Name: Anonymous 2008-03-25 10:31

>>15
''Still Hustlin'``
what

Name: Anonymous 2008-03-25 10:43

>>16
I don't think I understand your confusion.

Name: Anonymous 2008-03-25 13:06

>>17
Hello, welcome to /prog/. We like to do ``EXPERT QUOTES'' properly around here.

Name: Anonymous 2008-03-25 13:41

>>5
why not just play something like corewars?

Name: Anonymous 2008-03-25 15:07

Not that anyone on prog actually gets off their ass and does anything anyways, but I'm being pestered to post this here...


Fallen Arms, a game premising around the fact that you grab random weapons from big guns to melee weaponry, and just graft/rig it all to your body, and you collect them enmass, like ammo.  YOu can use them normally, or you can rig weapons together within yourself to do crazy shit, like rocket swords or shotgun grenade launchers and all out blitzkreig firepower.  You can also sacrifce weaponry and a bit of yourself (Health perhaps) to create hybrid weapon beasts that follow your beck and call.   It would be a rather free roaming world percieved in first person, but you can switch the camera to a aerial overview to get a better display of the area around you.  If you ever detect enemies around you a radar flashes up of the immediate area to display any detected enemies.
Blah blah blah, just a murder simulator with fun features IS FINE TOO!

Name: Anonymous 2008-03-25 17:27

>>19
Personally I prefer Chore Wars. http://www.chorewars.com/

Name: Anonymous 2008-03-25 17:33

>>21
I personally don't have much time to game these days; I spend most of my free time reading SICP.

Name: Anonymous 2008-03-25 17:42

A ROGUELIKE

Name: Anonymous 2008-03-25 18:39

Name: Anonymous 2008-03-25 18:48

License : GNU General Public License (GPL)

PIG DISGUSTING

Name: Anonymous 2008-03-25 18:51

written in Pascal

PIG DISGUSTING

Name: Anonymous 2008-03-25 19:27

Open Sores

PIG DISGUSTING

Name: Anonymous 2008-03-25 19:37

>>27
Back to /g/, please!

Name: Anonymous 2008-03-25 20:08

>>5
You're a fucking faggot sockpuppet. Dammit, morons like you really piss me off.
I end up in a psychiatrist paying thousands because of you imbeciles. Shame on
you and your postings, piece of shit. I mean, consider, just for a second how
much of an idiot you appear in these public BBSes. "Perl"? Come on, god damn
PERL?! Oh, and what's that? eval() you say? Played around with eval()? Are you a
god damn retard or what? Granted, you could be joking or trolling. I understand
that this is ONE possibility. The god damn odds are against it. You are not a
troll, you are a genuine turd. I really hope I don't see any of your posts in
the near future. The more I try to find an excuse for a sorry being such as
yourself the more I rage. HACKING GAME? In Perl? Using eval()? Oh my god. That's
it. I'm going to bed, nothing good will come out from this day. Au revoir.

Name: Anonymous 2008-03-25 21:00

>>26
var
  anonymous : niggerpenis;

Name: Anonymous 2008-03-25 23:46

>>29  (&& >> 5)
I have to wholeheartedly agree.  Make a hacking game?

Name: Anonymous 2008-03-26 2:07

Every fucking faggot that wants to make a game always wants to make a top down shooter. Fuck your top down shooters. Think of something original for once.

Name: Anonymous 2008-03-26 3:33

lol, finally realized that 4chan's /prog/ sucks and other /prog/s are beating us?

Name: Anonymous 2008-03-26 9:45

>>33
You don't understand /prog/. Go back to /pr/ and contribute to your Ubanto distro.

Name: Anonymous 2008-03-26 12:37

>>34
The /prog/ I'm from is doing actual programming.

Name: Anonymous 2008-03-26 12:48

Okay, hacking game it is.

First, lets hack whoever made Uplink and steal their code. Who's up for that?

Name: Anonymous 2008-03-26 13:45

Name: Anonymous 2008-03-26 13:56

>>36
Hacking?  A Rogue-like, eh?

Name: Anonymous 2008-03-26 14:42

>>35
rechan?

Name: Anonymous 2008-03-26 14:47

>>39
/pr/

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