Return Styles: Pseud0ch, Terminal, Valhalla, NES, Geocities, Blue Moon. Entire thread

What path should i follow?

Name: Anonymous 2007-11-10 10:10

Hai /prog/ i am interested in becoming a programer as a future carreer , i will be going to my local Community College , but it's a really reputated one so i think it will be good to start then i will transfer to another university since i didnt really do anything in high school. I would like to be a programer so what path do you think i should go with?


thanks

Name: Anonymous 2007-11-10 20:54

>>1
Programmers are merely secretaries in the overal scheme.
 
 The designer comes up with the idea, breaks it down in a design document.
 Gives the psudocode/flowcharts to the coders.
 The concept art shit to the art fags and the musical concept to the sound engineers and then proceeds to cash his paycheque and snort cocain off a hookers ass whilst the coders impliment the design.
 
 If you want to be a coder expect to work long hours, get paid a meagre wage and have almost no say in the overall design concept.
 
 And maek vidya gaems is NOT nearly as fun as it sounds.
 Fact 1: in the commercial world you will have no say in what your making.
 Fact 2: you will be making a game you loathe, hate puzzle gaems? thats what you'll be building.
 Fact 3: Even though you loathe it now thats nothing compared to how much you will six months down the line when youve been working with it for 18hrs a day.
 Fact 4: Your an expendable member of the team, any fucking college dropout can sufficiently code a few functions and they all thing "MAEK VIDYA GAEMS" is an easy career choice.
 Fact 5: VIDYA GAEMS CODARZ get paid less than coding anywhere else in the industry.
 Fact 6: If your still reading this and not horrified at the prospect of becomming yet another broken desk monkey then your pretty much cut out for the industry.

Newer Posts
Don't change these.
Name: Email:
Entire Thread Thread List