I have 20 years mapmaking experience making HUGE Maps that you couldnt even comprehend. I wrote Turret defense using Starforge when I was 12 years old.
You should just accept everything I say, I dont HAVE to give any reasons for my arguments because I am an EXPERT MAPMAKER.
OKAY YOU FUQIN ANGERED AN EXPERT MAPMAKER
GODFUCKIGNDAMN
FIRST OF ALL, YOU DONT FUQIN KNOW WHAT A HELP MENU IS
SECONDLY, THIS IS /prog/ DO NOT DEMAND MAPS THE WAY YOU WANT THEM TO BE
THIRDLY MAP MAKING IS ALL ABOUT PHILOSOPHY AND ``ABSTRACT TILING'' THAT YOU WILL NEVER COMPREHEND
AND FUQIN LASTLY, FUCK OFF WITH YOUR MONEY MAP
EVERYTHING HAS ALREADY BEEN ANSWERED IN>>3,4,10
>>14
The competent programmer is fully aware of the strictly limited size of his own skull; therefore he approaches the programming task in full humility, and among other things he avoids clever tricks like the plague. In the case of a well-known conversational programming language I have been told from various sides that as soon as a programming community is equipped with a terminal for it, a specific phenomenon occurs that even has a well-established name: it is called "the pointless functions". It takes one of two different forms: one programmer places a pointless program on the desk of another and either he proudly tells what it does and adds the question "Can you code this with less parameters?" —as if this were of any conceptual relevance!— or he just asks "Guess what it does!". From this observation we must conclude that this language as a tool is an open invitation for clever tricks; and while exactly this may be the explanation for some of its appeal, viz. to those who like to show how clever they are, I am sorry, but I must regard this as one of the most damning things that can be said about a programming language.
>>18
that's only a little bit slower than the map in factor's standard library, and if you remove the { } like (which converts it from a vector (resizable mutable sequence) to an array (fixed-size mutable sequence), it's about the same speed.
Name:
Anonymous2007-08-31 19:14 ID:BnLQP/+q
>>17
Second project maybe? Brooks said their second big project is a programmers most dangerous. After succeeding with one, they're cocky, arrogant and think they're better than anyone else. They post chest-beaters on 4chan. 12 months later it goes to crap.
Are you guys aware the OP is referring to StarCraft maps, and not whatever the hell you think ``maps'' are? Saging
Name:
Anonymous2007-09-01 1:22 ID:oRxnlqZ6
map (x:xs) = zergRush >> say (cycle "ke")
Name:
Anonymous2007-09-01 7:46 ID:ZzGjodWf
One could prove that a sufficiently simple and sufficiently versatile strategy game with an AI which always uses the same random number seed (if it uses random numbers at all) provided with a map editor can be used to implement a Turing-equivalent machine, thus able to solve any computable problem.
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