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ITT game coders, what do you use?

Name: Anonymous 2007-08-03 9:54 ID:Y46fWrWl

Myself:
FreeBasic with normal fbgfx for normal games and Perl with a truckload of CPAN stuff for "door games".

Name: Anonymous 2007-08-03 10:06 ID:kpPQSSm9

PyGame for prototyping.

C++ & WxWidgets for games with emphasis on getting lots of info to player rather than pretty graphics (e.g. military simulations). C++, SDL for 2D games.  Add Irrlicht for 3D games.  If it's just an FPS, a Sauerbraten mod is easier.

In case you haven't noticed, learn C++ (and the boost libraries).

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