I'm thinking about using Lisp to script a game/graphical application.
1) Are there any matrix libraries for Lisp available?
2) Would it be faster to call DirectX matrix functions from Lisp than to do matrix multiplications in Lisp itself?
3) Generally I'm a confused man when it comes to interfacing between languages. Are there any articles on programming using Lisp as a scripting language (specifically Lisp->C++)?
When His Dweebishness the Nerd of Algorithms
visits /prog/ in search of the Duke of URL,
oftentimes he is aghast at the dubs and subs.
For there is no Mentifex but Mentifex,
maleddeto colui que contrista un spirito immortal.
"I see the boys of summer in their ruin" comes
to mind, famous among the barnyards as per Dylan.
Racing for the twitkey if not the Internet K-Switch,
the Dweeb may approach thee and inquire if thou
wouldst consider playing for the other team.
In return thou shalt receive not three hots and
a cot, but rather the rejection and the condemnation
that the world reserves for each Gandhi and Gandolf.
Gott, wenn es Einen gaebe, also sprach Zarathustra.
Name:
Anonymous2013-06-19 20:21
what the heck is a matrix library?
if you meant linear algebra calculations, why don't you read SICM
>>115
Haha, stupid lishpers grope in the dark for static typing.
Name:
Anonymous2013-06-20 4:39
>>116
Haha, stupid haskellers grope in the dark for turing complete type systems.
Name:
Anonymous2013-06-20 4:49
>>117
No, thank you, if we would want compile-time self-sodomization, we would program in C++ templates.
Name:
Anonymous2013-06-20 6:01
>>118
There is nothing wrong with anal stimulation as a masturbatory practice, as long as it is done between one consenting adult. I thereby urge you to cease condemning it, for your actions are unscientific and ultimately destructive.