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R.I.P Moot <3

Name: W.T.Snacks !4eEBk6zjN6 2007-03-31 18:36 ID:OfRkmCzQ

I'm here to inform everyone of a terrible loss.

Yesterday, around 4:00pm, I received a phone call telling me that moot has been in a fatal car accident.

I'm not feeling up to explaining detail of the accident, and how it happened, I'm just here to notify everyone since his family would be devastated, and his brother probably wouldn't want to explain the loss to a bunch of guys on the net.

Maybe if you wanted to show respect, and make him proud, leave a R.I.P moot or something in your sigs/msn/aim/whatever.
Just an idea.

Sorry everyone.

Name: Anonymous 2007-03-31 19:17 ID:C4q9wihI

WRITE "CAPS LOCK IS CRUISE CONTROL FOR DEATH"
STOP
END PROGRAM

Name: Anonymous 2007-03-31 20:14 ID:Heaven

friggin finally.

Name: Anonymous 2007-04-01 5:15 ID:/KlOZEbO


<?php

die("moot");
exit();

?>

Name: Anonymous 2007-04-01 5:27 ID:Heaven

They didn't saw me, right?

Name: Anonymous 2007-04-01 8:07 ID:S/R+2UCK

#include<stdio.h>
main(){
       char moot;
       moot = dead;
       if (moot = dead){
                        printf("LULZ");
       }
       else{            printf("Oh well, maybe next time!");
       }
}

Name: Anonymous 2007-04-01 8:11 ID:A5pk74dJ

>>6
2: Warning: undefined return type defaults to int
4: Undefined symbol: dead
5: Warning: assignment in if
5: Warning: equivalent to if (dead)
8: Warning: dead code

Name: Anonymous 2007-04-01 9:34 ID:a9HRb64o

>>6
0-8: warning: absolute shit poster

Name: Anonymous 2007-04-02 4:39 ID:FGfsy22D

#define life =
typedef char* person
main() {
person moots life 0xDEAD;
}

Name: Anonymous 2007-04-02 4:45 ID:AAQbj+Tk

>>6
VB FAG posing as a C FAG

Name: Anonymous 2007-04-02 5:57 ID:hkmYqQ0Y

>>6
you killed moot faggot

Name: Anonymous 2007-04-02 6:50 ID:+8TU16dB


import java.objects.Person.Moot;
import java.constants.Biology.LifeStatus;

public static void main(){
  Moot moot = new Moot("moot");
  if(moot.GetLifeStatus() == LifeStatus.DEAD){
    system.out.println("Moot is dead :(");
  }else{
    system.out.println("Long live moot!");
  }
}

Name: Anonymous 2007-04-02 6:55 ID:Heaven

RIP moot = new Anus();

Name: Anonymous 2007-04-02 7:09 ID:Heaven

failthread

Name: Anonymous 2007-04-02 8:13 ID:Heaven

>>12
Not enough factories, singletons, XML, dependency injection and Enterprise Best Practise(tm)

Name: Anonymous 2007-04-02 12:09 ID:3KYSfThn

    raise "moot is dead, lol" if Moot.new {|moot| moot.dead? }

Name: Anonymous 2007-04-02 12:18 ID:tFNpAtCS

>>15
Truth, so I'll suggest:

if moot.dead: raise FourChanError('moot is dead')

Name: Anonymous 2007-04-02 22:11 ID:IdNHKb1y

#include <cstdio>
#include <cstdlib>
#include <ctime>


typedef enum
{
DEAD,
ALIVE
}Status;

class Person
{
public:
bool isAlive();
void routine();
void setLife(int);
Person();
private:
int m_life;
Status m_status;
};

Person::Person()
{
m_life = 100;
}

void Person::routine()
{
if(m_life>0)
m_status = ALIVE;
else
m_status = DEAD;
}


bool Person::isAlive()
{
routine();
return m_status==ALIVE;
}

void Person::setLife(int life)
{
routine();
m_life = life;
}


int main(int argc, char *argv[])
{
Person *moot = new Person;
srand(time(NULL));
moot->setLife((rand()%200)-100);
if(moot->isAlive())
{
printf("THREAD FAILED");
}
else
{
printf("TOO BAD FOR MOOT LOL");
}
delete moot;
getchar();
return 0;
}


Name: Anonymous 2007-04-03 18:26 ID:Heaven


(defvar l (list 'moot))

(fork
  (lambda ()
    (loop while l do (push 'moot l))))

(fork
  (lambda ()
    (loop while l do (pop l))
    (fourchan (/ 1 0))))

Name: ee™ 2007-04-09 1:34 ID:ZbbhrvQU

#include <iostream>

int main(int argc, char *argv[])
{
  std::cout<< "hello world";
  std::cin.get();

  return moot;

}
 

Name: Anonymous 2007-04-09 1:42 ID:wSf2MMpV

>>18
You delete moot even if he isn't dead :<

Name: Anonymous 2007-04-09 14:48 ID:HbZeW4Yf

>>21
I don't want memory leaks !

Name: Anonymous 2007-04-09 17:10 ID:8F8JaK5w

>>21
I don't want mootleaks !

FIXED

Name: Anonymous 2007-04-09 17:49 ID:wSf2MMpV

>>22
Don't you understand how a computer works?  It's like that show Reboot.  You may think that you are fixing "memory leaks", but in reality you are destroying all of the sprites that got caught in the game cube.

Name: Anonymous 2007-04-09 18:26 ID:HbZeW4Yf

>>24
;O

Name: Anonymous 2007-04-10 0:32 ID:2IVbmrnC

Guys, why is it funny to describe physical processes in code? Some of the students in my uni that consistently partake in gay buttsecks get a kick out of it, but the humor is completely lost to me.

Name: Anonymous 2007-04-10 0:43 ID:pLznZ6OU

>>26
something about small things amusing small minds comes to mind.

Name: Anonymous 2007-04-10 12:29 ID:i/Ipa5nd

>>26

It's not funny, or witty. Or anything less than really fucking annoying.

Name: Anonymous 2007-04-10 13:27 ID:4VYVWPCf

>>26
>>27
>>28
Get the fuck out of /prog/

Name: Anonymous 2007-04-10 15:03 ID:zUkFvtlw

>>29

NO U

Name: Anonymous 2009-01-14 12:47

LISP

Name: Anonymous 2010-12-09 9:18

Name: Anonymous 2010-12-23 9:29

Name: Anonymous 2011-02-04 18:53

Name: Sgt.Kabu옿kiman띝낭 2012-05-28 23:59

Bringing /prog/ back to its people
All work and no play makes Jack a dull boy
All work and no play makes Jack a dull boy
All work and no play makes Jack a dull boy

Name: Anonymous 2014-03-31 20:08

nice

Name: Anonymous 2014-04-01 11:08

>>39
how long did you wait for this comment?

Name: Anonymous 2014-04-02 5:07

LOL moot cant drive

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