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C and C++ are for retards.

Name: Anonymous 2007-03-11 8:08 ID:CGOEr2/y

and the speed you gain by using them doesn't matter shit these days unless you're making the latest and greatest 3D game.

Fucking manual memory management. Fuck in the ass.

Name: Anonymous 2011-01-06 5:56

>>8
You can do something like that when using the FFI(semi-portable), but most objects (outside of FFI use) are either stack-alloced or GC'able. Of course, if you need more detailed GC/allocation control, implementations tend to give it to you through less portable means.

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