I know everyone here must've used one of those TI graphing calculators at some point. Made anything interesting on them? I made der pacman.
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Anonymous2007-03-10 12:19 ID:GoLM9YYj
I tried, but the combination of horrible language + horrible editor made it impossible.
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Anonymous2007-03-10 12:25 ID:wtEpOhuR
There's a TI-Basic editor available for Windows, but your machine has to be able to run 16-bit programs. Usually not a problem. Have you seen the Shakespearian insult kit? I turned it into a generator in TI-Basic. Then in z80 assembler...
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Anonymous2007-03-10 12:31 ID:GoLM9YYj
Well, when you manage to hook the calculator up to your computer, you may as well write your programs in asm.
I wrote a maze generator on an 85 once, when I was stuck in an airport. It takes like 10 minutes to run. Lots of bitpacking there to avoid Error 15. FYI, You can't check the state of a pixel on an 85.
Also a 2P reversi board in graph mode. It doesn't stop you from passing like it should, because to check for valid moves would take minutes. Never did manage to con anyone else into playing it.
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Anonymous2007-03-10 18:33 ID:ZvNVraeZ
The first big program I tried to write was a text editor. That was a joke. Carriage returns simply padded Str0 with spaces until it wrapped to the next line. Ran incredibly slowly, even without redrawing the screen after every character was entered.
I wrote a Go board that supports manual score keeping and weird board sizes. No automatic group removal, or AI though. I really should get around to fixing its memory leaks. Fortunately when it crashed you could just restart it because everything was kept in [A].
Also wrote a program that evaluated expressions of SKI combinators, and one for doing competitive analysis and profit projection for JA Titan. Never got around to doing cash flow.
Then of course the usual useful utilities for school...