is the free old version redbook and bluebook available on the website still okay for learning openGL, or did it change so much since (I think the copytight on those things are like, 1997) then?
I'm just looking for a good start in learning the library, I tried with the NeHe tutorials, but apparently they use glAux which is totally deprecated now or something ...
(slightly related, I'm learning on an Eclipse+CDT+MinGW on WinXP environment *gasp*)
Name:
Anonymous2006-08-17 5:04
The red book is sufficient for learning at first, and the specs themselves (which are freely available in PDF) make great reading when you need something beyond basic polygons with a texture.
SDL + OpenGL is rather popular. If you don't want to use SDL at first, glut will do for a while. Glaux is toast.
Name:
Anonymous2006-08-17 9:12
I actually started with SDL at first ... but upon reading about its limitations I decided to jump to openGL. I've been looking at SDL + openGL but in the back of my mind I sort of want to start from the bare minimum first, especially since we're going to be using openGL in a graphic course I want to take later on ...
I was really looking for resources in a tutorial format, but I guess the red book will have to do for now, thanks!
I learned OpenGL as part of a graphics class in college. It wasn't really the focus of the class, we had to learn it ourselves while completing the assignments. I think the best way to learn OpenGL then is to start a simple project, like a square you can drag around the screen and rotate by dragging its corners. There won't be many data structures to deal with, and something like this doesn't need any timing code. You can just focus on using the red book to draw the square's current state.
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All work and no play makes Jack a dull boy
All work and no play makes Jack a dull boy
All work and no play makes Jack a dull boy
All work and no play makes Jack a dull boy
All work and no play makes Jack a dull boy
All work and no play makes Jack a dull boy
All work and no play makes Jack a dull boy
All work and no play makes Jack a dull boy
All work and no play makes Jack a dull boy
All work and no play makes Jack a dull boy
All work and no play makes Jack a dull boy
All work and no play makes Jack a dull boy
All work and no play makes Jack a dull boy
All work and no play makes Jack a dull boy
All work and no play makes Jack a dull boy
All work and no play makes Jack a dull boy
All work and no play makes Jack a dull boy
All work and no play makes Jack a dull boy
All work and no play makes Jack a dull boy