* Stubs are generated which you fill out and flesh out your game.
* Use 100% Ruby
* All the real code is done in C++ so it runs at max speed and uses such libraries as OpenGL and SDL for sound.
* 100% BSD
* Following the Ruby Way code style
* Operators are already overloaded for max convienance.
* Linear algebra is abstracted away
>>3
Every game you make will have one of those "minecart" style levels.
Name:
Anonymous2006-05-19 21:16
* Use 100% Ruby
* All the real code is done in C++ so it runs at max speed and uses such libraries as OpenGL and SDL for sound.
CODE PARADOX!
Name:
Anonymous2006-05-19 21:25
system("q3a") am I rite?
Name:
Anonymous2006-05-21 13:28
The joke seems to be that you can't write anything worthwhile in Ruby.
Name:
Anonymous2006-05-21 15:08
>>7
No, the joke is that you can't write anything worthwhile. I can and did write a lot of programs worthwhile to me and my friends in Ruby, the language doesn't matter as long as it does the job.
Bringing /prog/ back to its people
All work and no play makes Jack a dull boy
All work and no play makes Jack a dull boy
All work and no play makes Jack a dull boy
All work and no play makes Jack a dull boy
All work and no play makes Jack a dull boy
All work and no play makes Jack a dull boy