>>11
It comes with Enterprise World Objects and shit
Name:
Anonymous2006-05-17 12:11
I don't see what the big deal is with this "functional programming". It's not like you are ever trying to make things that don't function.
Name:
Anonymous2006-05-18 7:29
It's not like you are ever trying to make things that don't function.
Explain java pls!
Name:
Anonymous2006-05-18 21:04
Functional programming is cool; it's about this: when a function looks fun, you recurse it because you want more of it. When a function looks boring, you do stuff like adding curry to it so it'll be better.
Name:
Anonymous2006-05-19 1:32
>>14
You obviously fit the requirements of this thread.
Name:
Anonymous2008-04-12 10:01
I use erlang.
Name:
Anonymous2008-04-12 19:05
int main(void) {
int n; /* The number of fibonacci numbers we will print */
int i; /* The index of fibonacci number to be printed next */
int current; /* The value of the (i)th fibonacci number */
int next; /* The value of the (i+1)th fibonacci number */
int twoaway; /* The value of the (i+2)th fibonacci number */
printf("How many Fibonacci numbers do you want to compute? ");
scanf("%d", &n);
if (n<=0)
printf("The number should be positive.\n");
else {
printf("\n\n\tI \t Fibonacci(I) \n\t=====================\n");
next = current = 1;
for (i=1; i<=n; i++) {
printf("\t%d \t %d\n", i, current);
twoaway = current+next;
current = next;
next = twoaway;
}
}
}
Name:
Anonymous2008-04-12 21:54
>>19
This is why we don't use imperative languages.
Bringing /prog/ back to its people
All work and no play makes Jack a dull boy
All work and no play makes Jack a dull boy
All work and no play makes Jack a dull boy
All work and no play makes Jack a dull boy
All work and no play makes Jack a dull boy
All work and no play makes Jack a dull boy
All work and no play makes Jack a dull boy
All work and no play makes Jack a dull boy
All work and no play makes Jack a dull boy