>>13
It's actually for real. It's called QuantZ, it's a puzzle game, it has pretty decent art/sound/controls.
I think anyone with half a brain would understand that you can use any language to write a game, even for fancy games
You'd be surprised that there's people writing real games in braindead BASIC-like scripting languages.
There's no doubt that a Lisp would be hundreds of times more expressive than that.
What makes games good isn't just coding, it's art, gameplay, design... Just coding a good engine is a tiny part of the task.