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Choose your polices.

Name: Anonymous 2008-07-02 1:06

What policies do you support? Choose one of each.

Economic Policy.
Laissez Faire
Interventionism
State Capitalism
Planned Economy

Trade Policy.
Free Trade
Protectionism

Religious Policy.
Moralism
Pluralism
Securalism
Atheism

Minority Policy.
Slavery
Residence
Limited Citizenship
Full Citizenship

War Policy.
Jingoism
Pro-military
Anti-military
Pacifism

This is from a game called victoria revolutions, a global strategy game set between 1836 and 1936, it is not a perfect system of representing politics but it is still realistic and it means we don't have to hear a lecture about your faggoty fringe opinions no one cares about. I would choose the following.

Laissez Faire
Free Trade
Pluralism
Full Citizenship
Pro-military

Name: Anonymous 2008-07-03 14:49

What I hate about Vicky (and I say this as the biggest Paradox fan out there) is the fact that the fucking pops have funky logic and memory. If your working class is pissed to the point of going completely red and revolt or vote for the communists or socialists and they win they soon abandon their ideals. No matter if the state is doing great, if they're no longer starving (in fact it may be because they're no longer starving) that they quickly change their ideals back to whatever they were originally. They only way you can keep the left in power for more than four years is, ironically enough, keeping your pops miserable. The 'logic' with the pops just suck. If your government is doing well and there's prosperity then you'd vote for the same dudes right? And not the dudes that had gotten you into the biggest shitstorm of your life.

In b4 some wiseass compares it to modern times. We're talking about retarded AI logic here.

In any case Laisse faire for the beginning of the game then planned economy. Free trade. Atheism or secularization (I always get rid of priests to raise my working class' concsciouss). Full Citizenship for the immigration. And either Jingoism or Anti-military (depending on who I'm playing and if I'm going to expand).

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