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Strategy Game Collaboration

Name: FrozenVoid 2009-09-10 7:47

Game roadmap progress:

 #1 naming the project. Unique,non-copyrighted name which sounds good.
::name=Velox Et Astrum
#2 choosing a Language/Library platform from which we will code the project.
::Language=C++
#3 choosing a common compiler toolkit, so that everyone uses the same version of design software.
::Compiler=g++(GCC),Library=Ogre3D
#4 Creating or reusing existing engine into a space simulator.
::Current=Basic Features review.
#5 Adding physical effects and game features into simulator, until playable demo (single ship) is working.
#6 Adding player interface and dialog systems.
#7 Adding multimedia assets,character designs and unit textures.(procedurally/Fractally generated)
#8 Multiplayer support. Major multiplayer features like trading,alliance/commands/teams/etc.
#9 Distributing the alpha/beta via Sourceforge/Megaupload/Rapidshare/etc
#10 polishing the game so it has balance,intuitive interface and free of bugs.
Code storage: use http://codebin.ca/ for Storing code,post only relevant chunks(do not repost entire code)

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http://xs135.xs.to/xs135/09042/av922.jpg
Orbis terrarum delunde est

Name: Anonymous 2009-09-10 9:21

Speak english motherfucker!

Name: Anonymous 2009-09-10 12:24


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Name: !MILKRIBS4k 2009-09-10 15:01

Do you need an PHP programmer! I can help!

Name: Anonymous 2009-09-10 16:29

>>5
wwwwwwwwwwwwwwwwwwwwww You're even dumber than FV.

Name: !MILKRIBS4k 2009-09-10 16:42

>>6
No!

Name: Anonymous 2009-09-10 23:19

>>5
PHP is terrible! Learn Haskell instead.

Name: Anonymous 2009-09-11 6:39

>>10
U MENA HASKAL

Name: !MILKRIBS4k 2009-09-11 14:58

>>10
I would, but it hurts my head! I was learning perl!!!

Name: FrozenVoid 2009-09-19 4:50

>>2
It seems you need to learn english.
>>3
Not in a space based strategy game.
>>5
PHP is disqualified.
__________________________________________
http://xs135.xs.to/xs135/09042/av922.jpg
The substructure of the universe regresses infinitely towards smaller and smaller components. Behind atoms we find electrons, and behind electrons, quarks. Each layer unraveled reveals new secrets, but also new mysteries.

Name: FrozenVoid 2009-10-04 15:30

The infinite compression algorythm  project is being put on hold whilst I spend all my time on this.


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http://xs135.xs.to/xs135/09042/av922.jpg
Peace is a resistance to the terrible satisfactions of war.

Name: Anonymous 2009-12-31 5:39

bump

Name: Anonymous 2009-12-31 5:41

>>17
Way to bump a five year old thread, jerkface.

Name: Anonymous 2009-12-31 5:42

>>18
But FV needs help the prgtards kept locking his threads

Name: Anonymous 2009-12-31 5:45

>>19
FV is a plague. And /prog/ users need to re-enable their filters. Stop bringing this silly drama into /lounge/, please.

Name: Anonymous 2009-12-31 8:55

RE-ENABLE MY ANUS

Name: Anonymous 2010-01-05 13:03

I liked this better when FV posted here.

Don't change these.
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