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Enchanting a set of glass armor

Name: Anonymous 2010-02-10 5:33

Enchanting a set of glass armor.

So I have a full set of glass armor and a lot of grand soul gems loaded with Ascended Sleepers. My character is trying to be stylish: only short blades and ranged weapons with some destructive magic backup (for the last few weeks he's been using only a bound dagger and a bound long bow summoned via two rings with corresponding constant effects, while all his collection of normal weapons lies on a bed in Balmora Council Club where he lives), no shields or medium/heavy armor, stealthy combat style. What enchantments should I place on my armor to make it fit my character play style? I'm kinda lazy when it comes to cast something from items before or during the battle, so if I had to choose between two identical effects: one is "Cast when used" and another is "Constant effect" - I'd prefer the latter one, even if it's much weaker than the former one.

Unfortunately, enchantment capacity of glass armor turned out to be pathetic:
 - helmet: 15 pts
 - cuirass: 12 pts
 - boots: 10 pts
 - greaves: 10 pts
 - bracers: 2x10 pts
 - pauldrons: 2x1.5 (;_;) pts

For example, applying "Sanctuary" constant effect to my armor yields the following results:
 - helmet: 3 pts
 - cuirass: 2-3 pts
 - boots: 2 pts
 - greaves: 2 pts
 - bracers: 2x2 pts
 - pauldrons: you wish!

The same applies to "Fortify Skill", "Fortify Attribute", etc.

Still, some 13-14 pts of -Constant Effect of choice- for just wearing this armor set seems like a nice thing. As for those stupid pauldrons, I think I could just enchant them with the same effect as other parts except now it will be "Cast when used" (will never be used, hehe) - just to keep some kind of integrity of this armor set.

Now I have two problems:
 - major: which effect to choose for my wannabe-stylish-Assassin?
 - minor: pick a nice name for this enchanted armor set.

Oh, I'm speaking about TES III.

Name: Anonymous 2010-02-10 11:17

Chameleon perhaps.  Would certainly fit the theme, even if it didn't help. 

Also, why the fuck would you even bother with glass armor

Name: Anonymous 2010-02-10 23:39

Mod the game and make the enchantment capacity for items higher, problem solved

Name: Anonymous 2010-02-11 4:35

>>2
So be it, especially since you're not the first person to recommend me this effect.
>>3
Done. Now Dronos Llervu on the lower level of the Tower of Dusk has two improved glass pauldrons for sale (you can see them on the top of the shelf in his room to the left of the candles). These improved glass pauldrons are just like the ordinary glass pauldrons in terms of armor rating and health, and they look the same, but:
 - they can hold up to 5 enchantment points instead of 1.5
 - they are heavier (4.0 instead of 3.0)
 - they are 1.5 times more expensive.
Each of these improved pauldrons can hold exactly 1% of Chameleon Constant effect. Yay!

Now I need to clean up my ESP-file (I modified that NPC by occasion).

Thanks for your advice.

Name: Anonymous 2010-02-11 12:28

Name: Anonymous 2010-02-28 19:51

the only good thing about glass armor is that it's light

real players wear ebony (or, if you're a gigantic faggot, daedric)

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