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Game Dev advice.

Name: Anonymous 2009-06-02 1:21

(I accidentally posted this in someone Else's thread last night...

Are there any developers here?
I'm about half way through the fifth draft of my game script, and I'm about to start pre-production on the graphics/music. I was sort of an RPG maker child, so the idea of making a 3D world is intimidating to me.

Now obviously, since I'm just a one-man crew, it's going to take a huge amount of time to make the graphics, and even longer to implement them within the system.

So I'm basically looking for ways to speed up the pipeline when it comes to 3D modeling. I already have Zbrush and 3DSM, but I'm not very proficient with them yet. Are there tips/tricks you can show me with these (or other) programs?

Also, what programming language would you recommend? As I said, the whole thing is somewhat new to me. I know a bit of C+ and HTML, and of course Ruby is absurdly easy. What do you recommend for this?

For those of you who are interested (Probably none) the game is going to be an RPG which takes place both in a fantasy kingdom far far away and in a small Canadian town in the 1950's alternately. Characters range from an undead(ish) bandit to a closeted priest who's terrified of open water. You'll be fighting gigantic robotic demons and Commies in it.

Name: Anonymous 2009-06-02 19:15

"Hi, I'm a 13-year-old boy. My father is rich and wealthy, so when I grow up, I'll be rich and wealthy too. Watching too much anime has given me all of these crazy ideas for an awesome video game, so I'm gonna start my own video game company, like right now. ...so what I'm looking for here on 4chan, is people who will make the actual game for me. I will provide the awesome idea (As I said, my dad is rich and upper class, so I obviously have a genetical base for truly revolutionary awesome ideas.) and you can all be a part of making it real. It includes Pokémon, laser-shooting umbrellas and killing hippies. Go!"

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