Name: Anonymous 2009-03-02 6:26
It took roughly 81 million USD, 4 years, and half of the Sony engineering team to produce Killzone 2 yet they have a game that is half as long as Gears of War 2(remember how Blu Ray was to give us longer and more involved games) with an online experience(despite having a beta out for a looooooong time) that is more broken then Gears 2 had when it released(it improved a lot with the title updates and another one is coming in about two weeks) AND which is selling worse then Gears of War 1 did at a userbase that was a third of that of the PS3 now.
Sony has released most of their heavy hitters, the games that would change the industry.
New franchises which would swing this gen in their direction or overly hyped sequels to past blockbusters.
They have all come and gone(except for God of War 3 and GT5) and nothing happened.
So after this, where can Sony go and what can they do at this point to stop the bleeding?
Sony has released most of their heavy hitters, the games that would change the industry.
New franchises which would swing this gen in their direction or overly hyped sequels to past blockbusters.
They have all come and gone(except for God of War 3 and GT5) and nothing happened.
So after this, where can Sony go and what can they do at this point to stop the bleeding?