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Programming platformers

Name: Anonymous 2008-10-14 18:25

Recently I've got interest in making an action platformer game like the Metroid series and Castlevania. I've got a team, musicians and spriters and now we just need to programm the game itself. What do you guys sugest for the programming language? Anyway, it's a 2D-side scrooler, just like the 16-bit era's games.

Name: Anonymous 2008-10-15 3:00

c++

Name: Anonymous 2008-10-15 5:53

>>1
Your project is destined to fail, programming the damn thing is the FIRST thing you're supposed to know, otherwise you aren't going to do shit.

Name: Anonymous 2008-10-15 6:37

Python (see also http://www.pygame.org ).

Name: Anonymous 2008-10-15 12:07

You are all envy. Seriously, python is made of fail. c++ might be good, but i havent found a single clue of where to start learning to make platformers on c++ so..

Name: Anonymous 2008-10-15 14:17

C!

C is the standard!!

Use C !!

Name: Anonymous 2008-10-20 19:36

try http://www.yoyogames.com/make since you fail

Name: Anonymous 2008-10-22 21:45

>>6
You sir, are awesome. Seriously. C is the win.

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