Return Styles: Pseud0ch, Terminal, Valhalla, NES, Geocities, Blue Moon.

Pages: 1-

WoW

Name: Anonymous 2007-08-20 7:38 ID:dvZseiwM

First, the original game came out and the level cap was 60. After a while, when many players reached the maximum level and were getting bored since there really wasn't much else to do, they created an expansion pack and increased the max level to 70. Now, Blizzard is going to release another expansion pack which will give a slight amount of new content and 10 extra levels... When will they stop? Instead of just increasing the amount of content in the game, they increase the level maximum, meaning that those who don't spend hours and hours grinding will have a lesser status than those who do waste their life on this game. What next? Another "expansion" where the level cap is 100+? This is ridiculous.

Name: Anonymous 2007-08-20 8:13 ID:ezKjO555

wait, so you're complaining that they raise the lvl cap and not the amount of content?

Name: Anonymous 2007-08-20 10:50 ID:7Hg2pNcr

Leveling from 70-80 will take a couple weeks, even for the casual WoW player. QQ more, imo.

Name: Anonymous 2007-08-20 11:00 ID:Heaven

WoW is nothing but grinding. No real substance.

Name: Anonymous 2007-08-20 18:29 ID:pChZp9d6

bullshit, blizzard is a piece of shit. they dont pay attention to what we really want.

Name: Sapphire Select 2007-08-20 21:06 ID:396DeqCX

Hence Rep farming for weeks just for an item that gives you +3 more stamina than your current gear. It's all a farm fest

Name: Anonymous 2007-08-20 22:50 ID:bThv6l8K

I'll have to agee with the fact that WoW lacks any serious substance. However, as long as people continue to play the game religiously, Blizzard will continue with its "expansions" and generate more revenue.

It's all about money-

Name: Anonymous 2007-08-21 6:59 ID:MCJejl4O

>>7
try making a somewhat balanced multiplayer rpg that doesn't require everybody to have massive pipes with low ping connections.

Name: Anonymous 2007-08-21 18:32 ID:io97tc7V

>somewhat balanced multiplayer rpg

WoW is not balanced.

Name: Anonymous 2007-08-23 13:05 ID:rT1zEqAR

It's kind of like TBC deja vu here... I hope that Blizzard will implement some new things, instead of new levels, gear, instances, etc.

I'm kind of looking forward to seeing the Death Knight hero class though. :)

Name: Anonymous 2007-08-23 22:24 ID:OcZYLEmm

>>7
While people think they are intellignet, when in fact they are retarded, Blizzard will continue to pump out the same old shit.
fix'd that for you.

Name: Anonymous 2007-08-24 21:26 ID:0BD5RRp2

>>9
I said "somewhat" meaning the current balancing stats are probably as good as they get. The balancing issue is one of the requirements that people need to solve to make a game of "serious substance" and we all know that this is a very difficult thing to achieve. Blizzard is making their game good enough to keep people to pay for subscriptions.

Name: Anonymous 2007-08-24 23:46 ID:5kFYBpe2

>>12
People are retards in general. They feel they are accomplishing something by playing a game. They'll wake up...

Name: Anonymous 2007-08-25 9:00 ID:1JqviDsR

>>9

WoW is pretty good balanced. Balancing around 1vs1 is damn near impossible to do and in group pvp WoW is good. You will always have some oddball combinations who are more successful than others but thats it. Of course listening to the whiny freaks who inhabitant the WoW forums will make you think otherwise.
Anyway, I agree the game needs further tweaking. Some classes more then others. Working on a new exp already is a bit thoughtless, imo. Throwing 10 more levels at the player and additional skills will destroy current balancing. It will be the same as it was when BC was released.

Don't change these.
Name: Email:
Entire Thread Thread List