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Ocarina Of Time - Greatest Game ever

Name: Yourmother 2007-05-22 4:34 ID:TcW6zUrL

If you disagree you can suck my balls.

Unless you're male.

Name: Anonymous 2007-05-22 4:37 ID:Heaven

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Name: Anonymous 2007-05-22 7:05 ID:zTkXwlae

The main problem with OOT is that playing it over again is tedious.  It takes a while to get from one place to another.  You can't skip a lot of the text, and of course you can't skip the cutscenes.  The bosses are the real treat of the game (some of the best bosses in the series).  The dungeons are good but the game has a nack for having one place per dungeon where it is often confusing to figure out where to go next, even when you've been playing the game for a decade.

Name: Anonymous 2007-05-22 8:51 ID:TCcLCJ7h

The only problem with OOT is that they never got the 64DD working to make MM a proper sequel.  OOT and MM should have both been available to play from an opening menu similar to the one for OOTMQ.  The two games should also properly be bundled with OOTMQ such that OOTMQ continued from OOT similarly to the way Second Quest started upon completion of First Quest in the original LoZ.  Another good suggestion would be to bundle the BS games with the original LoZ to give a Third Quest and Fourth Quest.  That would kick ass.

Name: Anonymous 2007-05-22 12:24 ID:7C/iVdPG

>>1

are you from some shitty webcomic site?

Name: Anonymous 2007-05-22 21:40 ID:Heaven

>>5
sage

Don't change these.
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