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Metal Gear Solid 3 Thoughts- Spoilers

Name: Ratoslov 2004-12-26 8:43

Random thoughts about MGS3:
1. The camera is beautiful, and a joy to behold. Sure, in overhead view Snake's visibility is about 20 feet, 30 if you tilt the camera, but aside from that little problem- which is just a result of the general viewpoint of the entire game series- the camera fits the game perfectly.

2. Is it just me, or does it feel like the game was originally set in Vietnam? I mean, the setting of the game is currently the jungles of Soviet Russia *snrk*. Also, the song during the ending credits- 'Way To Fall'- had more of a Vietnamish, sort of 'The Doors' feeling to it. The game is set in 1964, the year the US got involved in the Vietnam war. Finally, the weapons in the game are, with the exceptions of the AK-47 and the hand grenades, almost exclusively of American make.

3. On that note, while the VR missions for this game would be totally awesome(VR camoflage and facepaint!) I'd kind of like the 'VR Missions' for this one to be another, less important mission of Big Boss's, so we can see what Foxhound doing a perfectly ordinary mission where the pointman has support and doesn't get betrayed by said support or something- possibly set during the late Vietnam War, maybe even with American soldiers running around? It'd be interesting. Buut that's less an expansion set and more a whole game.

Name: pokute !ZK6m0rmZeo 2005-01-05 2:42

>>13
yeah, I gathered as much before I did it. but afterwards, it kinda weirded me out to hear Roy Campbell admonishing me for doing that. something along the lines of "Snake! What are you doing?! You can't go chaning history like that!" is what he said.  ...so, is it really just Dave somehow reliving John's past? over analyzation? lack of sleep?

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