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Animation Appreciation thread #17

Name: Anonymous 2013-08-03 11:46

Previous Thread Refuge thread #3: https://dis.4chan.org/read/carcom/1370758506
Older Threads: http://pastebin.com/index/U3Y39LmN


The Sakuga Wiki [JP] - http://www18.atwiki.jp/sakuga/
Good Animation Blog - http://www.pelleas.net/aniTOP/
Other websites: http://pastebin.com/q0saM3Qi
Animation on Twitter, Tumblr and Youtube:
http://pastebin.com/uQzADdcz

IRC channel:
#sakuga @ irc.rizon.net

Appreciate animation pls

Name: Anonymous 2013-08-05 6:17

http://i.imgur.com/AicZpiV.jpg

Sakuga Fall incoming

Name: Anonymous 2013-08-05 6:32

Name: Anonymous 2013-08-05 9:32

Name: Anonymous 2013-08-05 9:42

Would you please take the new gundam off that list? Just because it has hand drawn mecha, that doesn't mean they'll be well drawn as well.

Name: Anonymous 2013-08-05 10:11

>>84
The fact that there is a show with hand-drawn mecha is reason to celebrate.

Isn't it sad?

Name: Anonymous 2013-08-05 10:16

Name: Anonymous 2013-08-05 10:34

>>84
>>86
Are you happy now

Name: Anonymous 2013-08-05 11:14

>hand-drawn mecha

Space Dandy

Name: Anonymous 2013-08-05 11:15

>>88
I hope that Masami Goto will animate some nice mecha for Space Dandy.

Name: Anonymous 2013-08-05 11:19

My hopes for Shinichiro Watanabe sakuga team

Yutapon
Masami Goto
Takeshi Koike
Kazuto Nakazawa
Bahi JD
A few guys from FMA Milos
Shinji Hashimoto
Masaaki Yuasa


My speculation is based on people that Watanabe usually works with.
Shinji Hashimoto is definitely in, he animated for Watanabe's Champloo and the two  Animatrix films.

Koike might be doing the opening again, I hope for it.

Name: Anonymous 2013-08-05 11:26

>>90
Is Goto still active?

Name: Anonymous 2013-08-05 11:27

>>86
>>87

hurr durr

Name: Anonymous 2013-08-05 11:35

>>91
He worked on Leviathan last season.

Name: Anonymous 2013-08-05 11:40

Name: Anonymous 2013-08-05 11:49

Name: Anonymous 2013-08-05 13:50

>>79
 Youmu Setting: Seiichi Akitake

I wonder what this is

Name: Anonymous 2013-08-05 13:51

>>83
Ishidate: I don’t have a favorite or second favorite, but there is one that made quite the impression on me.  It was the first episode I directed; the one where Nagato and Asakura fought.  No matter what I thought of, it didn’t fit in the allotted time.  I began to think “this is useless” when Kigami-san told me “We’ll work on this all night.” I immediately said yes. That evening, Kigami-san went home and came back with the original novel. He waited, sitting beside me reading that portion until we were finished.  It took us until 4-5 in the morning to finalize it, but I made sure to remember that walk home together.
Kigami: I don’t remember that at all though. (laughs)
Ishidate: What?! (laughs)

These guys are so great.

Name: Anonymous 2013-08-05 14:10

>>96
妖夢 (youmu: dreamghast) - this term describes entities like Akihito's father and the utsuro-no-kage (to be explained in a later blog post). They are, of course, the creatures against which xenors fight. Character-by-character, 妖夢 is supernatural/strange-dream. 妖 appears in words like 妖怪 youkai (roughly, ghost/spirit/apparition). The morpheme-wise decomposition should be obvious.

http://nakulas.blogspot.com/2013/06/thoughts-kyoukai-no-kanata-1.html

Name: Anonymous 2013-08-05 14:12

Name: Anonymous 2013-08-05 16:42

>>94
Wow, great! I guess that means Nobutake Ito is working on it as well. He worked on Champloo, Kids on the Slope and is chara designer on all of Yuasa's TV anime. Brilliant.

Name: Anonymous 2013-08-06 7:41

http://www.pelleas.net/forum/viewtopic.php?f=1&t=796&start=15#p7283


Flowchart of trends and influences in Japanese animation art

Name: Anonymous 2013-08-06 12:25

>>83
There were some points during production where we had some trouble, but you wouldn’t guess that when watching it.

So that's why they have to outsource some of the inbetween animation to Pierrot and use 2nd key animators?

Name: Anonymous 2013-08-06 14:21

Richard Williams on draftmanship and realism
http://i.imgur.com/5IzTDad.jpg
http://i.imgur.com/2zU23pz.jpg

Name: Anonymous 2013-08-06 19:14

>>103

What we want to achieve isn't realism, it's believability.

Richard's mindset is similar to Mitsuo Iso.

When I watch Iso's End of Evangelion, the Eva feels totally believable.

Name: Anonymous 2013-08-06 19:32

Has Short Peace been released at all? I know it came out on the 20th in theatres.

Name: Anonymous 2013-08-06 22:27

http://www.animenewsnetwork.com/encyclopedia/people.php?id=83537
http://www.animenewsnetwork.com/encyclopedia/people.php?id=122693

Are these two the same person? I understand the characters are a bit different, but some of the work that 藤澤 研一 is credited with has entries in the 藤沢 研一 page instead.

Name: Anonymous 2013-08-06 22:58

https://twitter.com/masaakiyuasa/status/364933815593992193

Who wants to be the next Bahi? Right this way, folks.

Name: Anonymous 2013-08-06 23:54

>>107
Maybe if I wasn't such a lazy shit, and animated something longer than the quick tests I've been doing. I'm ashamed to even show them here, let alone to Yuasa.

Name: Anonymous 2013-08-07 3:57

>>106
Sakugta wiki says yes, sometimes his name gets mis-spelled in kanji as well.

Name: Anonymous 2013-08-07 4:02

>>108
We believe in you Anon-san

Name: Anonymous 2013-08-07 4:52

>>103
This is interesting because he says "we are animating masses, not lines".

IIRC a lot of the Japanese's approach to animation has to do with how they draw and interpret things as lines instead of shapes. I don't know who was, but I think a renowned animator said something along the lines of "it all comes down to the line".

Name: Anonymous 2013-08-07 4:56

Name: Anonymous 2013-08-07 6:32

>>107

This is seriously the chance for another animator to raise out of nowhere.

I hope Yuasa really finds someone.

Name: Anonymous 2013-08-07 9:34

I just watched episode 20 of Hajime no Ippo. Holy shit, that fight had some sakuga.

Name: Anonymous 2013-08-07 9:41

>>114
SHOW ME

Name: Anonymous 2013-08-07 10:38

>>115
http://www.youtube.com/watch?v=VGz2mvK8Xog&hd=1
http://www.youtube.com/watch?v=0pfVo6_j9LU&hd=1

The first part has a fight at near the start, which is pretty cool. The second part has the one I'm talking about. Right at the end.

Name: Anonymous 2013-08-07 12:15

Name: Anonymous 2013-08-07 17:27

>>110
It's nice that you believe in me, but I don't think I'm quite at the level where I'd be comfortable working on a professional project. The schedule would probably kill me.
Anyway, have a little .gif

http://i.minus.com/iIErI8AEyKQMV.gif

Name: Anonymous 2013-08-07 18:58

>>118
Not bad, better than what I can do.
That kick at the end looks a bit awkward tho.

Name: Anonymous 2013-08-07 22:14

>>119
The whole thing looks awkward because it's still unfinished. I want to add some in-betweens here and there (especially for the kick). I'd post another more complete .gif if I wasn't on my laptop. Maybe tomorrow. If anyone cares, that is. Maybe the collective minds of this thread can help me be a better animator.

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