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Animation Appreciation Thread #11

Name: Anonymous 2013-03-06 13:34

We're back to the usual numbering

The Sakuga Wiki [JP] - http://www18.atwiki.jp/sakuga/
Good Animation Blog - http://www.pelleas.net/aniTOP/
Other websites: http://pastebin.com/r2Vcy4b2

Animation on Twitter, Tumblr and Youtube:
http://pastebin.com/CQa8wU3q

Older Threads: #1-Refuge Thread #1 http://pastebin.com/ykTP0v6m

Name: Anonymous 2013-03-23 13:31

So I watched FMA Milos thanks to the posts about it earlier in this thread. I'm no sakuga expert, it's more of a newfound interest for me, and this movie did have some very nicely animated scenes, but I also felt like a lot of it was quite lacking. Due to my inexperience though it's hard for me to really tell where exactly the problems were. I think the issue mainly is that the character animation is generally lacking in detail (with some exceptions). Also Ed's face gets a bit of the old QUALITY in quite a few cuts, which can always be jarring and distracting.

Is it a storyboarding issue? A lot of the cuts have very distant shots, and some times the shots pan from close ground to distant ground, and of course you can't draw small objects with as much detail, but I think if that is an issue, you shouldn't just ignore it, you should make better use of camera angles and distance so that the level of detail isn't constantly fluctuating. Or do tracking shots (which I do recall it did have at some parts) so that characters aren't going from being highly detailed to... little blobs, basically.

It all just feels very inconsistent. It's constantly fluctuating from highly detailed to distant figures that are only slightly more detailed than stick-figures. I don't think it's fair to say the movie was badly animated, but I don't think it was great either (I mean about 2 or 3 scenes did impress me, but the rest not so much).

Though like I said, I'm new to this, so I'd like to hear what more experienced and educated people have to say about it.

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