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Animation Appreciation Thread #11

Name: Anonymous 2013-03-06 13:34

We're back to the usual numbering

The Sakuga Wiki [JP] - http://www18.atwiki.jp/sakuga/
Good Animation Blog - http://www.pelleas.net/aniTOP/
Other websites: http://pastebin.com/r2Vcy4b2

Animation on Twitter, Tumblr and Youtube:
http://pastebin.com/CQa8wU3q

Older Threads: #1-Refuge Thread #1 http://pastebin.com/ykTP0v6m

Name: Anonymous 2013-03-12 18:29

>>279
I'm down for this, we need more sakuga comedies.

Name: Anonymous 2013-03-12 18:40

>>255
Between their NY studio and their California studio they have about 250 people, though that number's over a year old.

Name: Anonymous 2013-03-12 19:13

>>281
It's airing in the same slot as Azazel-san (both are 15 minutes long) so you get two sakuga comedies.

Name: Anonymous 2013-03-12 20:56

Gave GJ-bu a try and was pleased by it. Minimalistic style but lots of lively character animation that make it just pleasant to watch. It's not dogakobo's best by any stretch but it's got some interesting regular animators.

Name: Anonymous 2013-03-12 23:50

>>279
Looks fun.

Name: Anonymous 2013-03-13 6:20

http://www.youtube.com/watch?&v=EiL-lfDFczo&hd=1
Disgaea D2 Opening
some neat shots

Name: Anonymous 2013-03-13 6:23

>>286
The cut from 1:26 looks like Hironori Tanaka animation

Name: Anonymous 2013-03-13 7:51

>>279

Animation is okay.
I can't stand the character designs though...

Name: Anonymous 2013-03-13 9:43

>>286

as much as the digital effects look cool...

this is still my favorite.

https://www.youtube.com/watch?v=px0JlcHqZo4

Name: Anonymous 2013-03-13 9:45

Name: Anonymous 2013-03-13 11:53

https://www.youtube.com/watch?v=fhjTlW10cUg

Disney animated short- omelette du fromage edition

I wonder if it's made using Toonboom

Name: Anonymous 2013-03-13 13:02

>>290
The gif looks a bit faster than the video.

Name: Anonymous 2013-03-13 13:27

Oh man this episode of Tamako feels weird...

It's good but something feels kinda different....

Name: Anonymous 2013-03-13 13:30

>>293
Was it well-made?

Name: Anonymous 2013-03-13 13:36

>>294

yes it's well-made and very fluid but something was quite weird about the cuts.

Name: Anonymous 2013-03-13 13:40

>>295
Weird in what sense?

Name: Anonymous 2013-03-13 13:47

>>296

Well for one thing, there's quite an overuse of those skips. The ones seen in K-ON!! OP2.

Name: Anonymous 2013-03-13 13:51

>>293

There's a lot of jump cuts(even by KyoAni's standard).
It's like Taichi Ogawa takes Yamada's style to the next level.

http://i.imgur.com/itl5z9v.jpg

Name: Anonymous 2013-03-13 13:54

>>298
And there's a lot of random macro-shots (pic related http://i.imgur.com/itl5z9v.jpg) wish is Yamada's signature, but the episode it didn't flow well like when Yamada did it.

Name: Anonymous 2013-03-13 13:56

>>299
*which

Name: Anonymous 2013-03-13 13:59

>>298
>>299
Perhaps the director is trying something different this time, he's kinda new after all. Well, I'll see for it myself once subs are out.

Name: Anonymous 2013-03-13 14:08

Has anyone watched Arve Rezzle yet?

Name: Anonymous 2013-03-13 14:13

>>302
I'm waiting for the TV broadcast or blu-ray.

Name: Anonymous 2013-03-13 14:40

>>302

The action scenes were nice and the layouts/storyboarding for some scenes were very Shinbou-like.

Name: Anonymous 2013-03-13 17:31

https://twitpic.com/c9iwwa

Animemirai 2013

Name: Anonymous 2013-03-13 17:34

Name: Anonymous 2013-03-13 19:03

There were some pretty nice cuts of character animation in Tamako #9. As other anons mentioned earlier, the directing has some quirks to it. Quite a lot of jump cuts for some reason.

Name: Anonymous 2013-03-13 19:16

>>307
I don't know if it's intentional or not, but they broke the 180-degree rule several times.
There are a lot of unnecessary cuts and they moved from one shot to another shot quite fast.
It's kinda hard to follow.

These might be beginner's mistakes or they probably just wanted to make everything looks more organic and less "planned" by not following the basic rules.

Name: Anonymous 2013-03-13 19:16

Whoah, 23 key animators in Tamako #10. When was the last time a Kyoani episode had this much people working on it? The schedule must be fucking them in the ass.

Besides that, I like the off-beat storyboarding, even if some shots may be a bit overdone. I thought the story for this episode was handled well, with the right amount of weight into Midori without feeling being heavy-handed. The animation was obviously suffering a bit, there were many stills and BG shots while the dialogue occurred. Even then, the stuff that was animated was very well animated, and we got Ishidate doing a cut near the end and all.

Name: Anonymous 2013-03-13 19:28

>>308
I don't know if it's intentional or not, but they broke the 180-degree rule several times.

That one didn't bother me that much, my only main gripe would be the excessive jump cuts and stills during various parts but the moments of good character animation made up for that.

>>309
Good thing KyoAni are taking a break at last then. The consecutive runs of Hyouka, Chuuni, and Tamako is the longest for KyoAni isn't it?

Name: Anonymous 2013-03-13 19:30

>>309
And 2 assistant-ADs, Chiyoko Ueno and Nao Naito.

Ueno was an AD on episode 8 and also an assistant AD on episode 9.
It's must have been tough for her.

Name: Anonymous 2013-03-13 19:31

>>310
Nope, Kanon 2006 -> end of Clannad were 6 seasons. This is their second longest run, though.

Name: Anonymous 2013-03-13 19:37

My first animation: http://i.imgur.com/lqH3VJf.gif

I was planning for a longer explosion at the end but I got bored after 9 frames.
How shit is it?

It was a pain in the ass to photograph the drawings off my notebook with my webcam...

Name: Anonymous 2013-03-13 19:37

>>312
I don't remember much from that run, but weren't some Clannad episodes really fucked up too?

Glad they're taking a break. Hopefully they can come back with a very clean show like Hyouka or Nichijou again in the Summer/Fall.

Name: Anonymous 2013-03-13 19:38

>>313
Is it supposed to go that fast? If it is, I'd say space the drawings more and add some inbetweens.
Also don't be lazy, finish that explosion!

Name: Anonymous 2013-03-13 19:42

>>313
It's better than >>238 I suppose.

Name: Anonymous 2013-03-13 19:55

Quite surprising to find noticeable amounts of off-model drawings in Tamako Market 10...Although reading a few posts above it's not so surprising in retrospect. I wonder what happened with KyoAni? Could this have something to do with the rumours about their new show (super busy schedule or something)?

Name: Anonymous 2013-03-13 19:55

>>313

Animate some slow action if you don't plan to draw a lot of frame.

Name: Anonymous 2013-03-13 19:56

>>317
It did go off model at times? Can't say I noticed.

Name: Anonymous 2013-03-13 20:10

>>317
Does it really? The unusually high number of cuts was really obvious, but I didn't realize that. Either way, it looks like it was a rather rushed episode so there's your answer. The spring (and mayeb summer?) break will do them good.

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