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Animation Appreciation Refuge Thread #1

Name: Anonymous 2013-01-28 3:53

Now in /carcom/ due to spam

The Sakuga Wiki [JP] - http://www18.atwiki.jp/sakuga/
Good Animation Blog - http://www.pelleas.net/aniTOP/
Other websites: http://pastebin.com/r2Vcy4b2

Animation on Twitter, Tumblr and Youtube:
http://pastebin.com/CQa8wU3q

Older Threads: #1-#10-2 http://pastebin.com/474RAqxr

Name: Anonymous 2013-02-23 15:26

Toaru Majutsu no Index: Endymion no Kiseki notable KA: Hiroshi Tomioka, Nozomu Abe, Soichiro Matsuda and Nobuyoshi Yoshida

Nice, Abe doing KA as expected

Name: Anonymous 2013-02-23 15:29

Name: Anonymous 2013-02-23 17:12

>>640
Can't tell , sorry

Name: Anonymous 2013-02-23 19:07

>>641
Nozomu Abe going to do some amazing shit in that movie

Name: Anonymous 2013-02-23 22:34

http://i.imgur.com/bEZfjET.jpg

More QUALITY CGI from Sasami-san.

Name: Anonymous 2013-02-24 5:32

Name: Anonymous 2013-02-24 6:56

>>645
Yutapon

Name: Anonymous 2013-02-24 8:48

Name: Anonymous 2013-02-24 9:05

Name: Anonymous 2013-02-24 9:14

>>650
I can fap to this.

Name: Anonymous 2013-02-24 12:09

Name: Anonymous 2013-02-24 12:55

>>652
wow it's awesome -- who's behind this exactly?

Name: Anonymous 2013-02-24 20:45

>>649
I only saw the first 2 seconds of both and know these are Toshiyuki Inoue's scenes. They were really good when I saw them on the big screen.

Name: Anonymous 2013-02-25 1:52

Name: Anonymous 2013-02-25 5:50

Name: Anonymous 2013-02-25 8:13

>>656
There's so many things in that thread I disagree with, but the posters weren't being faggots about it. Why don't we have more actual discussions like those in this thread? It's a textboard, let's make good use of the text.

Also there was one anon who didn't know about our migration to /carcom/. I knew it!

Name: Anonymous 2013-02-25 9:06

>>657

What are some of the things you disagreed with?

Name: Anonymous 2013-02-25 9:54

Name: Anonymous 2013-02-25 10:33

>>657
Generally because that thread probably has 50-70 people posting in it, we only have about 10 people here and that thread has a subject to discuss about - the gif in the OP. We are more of a general umbrella kind of thread. The last "topic" the this thread had was the talk about the Kanada style, but I think only 2 people were really talking about it and that kinda fizzled away.

Name: Anonymous 2013-02-25 10:50

>>655
I agree. There were some other scenes where I went "this is CG" but I decided to just not focus on it. But I'm not allergic to CG.

I see that the storyboard book is out of print. Anyone know if there's a chance that it will come back? I kinda want now after watching the film.

Name: Anonymous 2013-02-25 11:20

>>660

From what I've observed, you need controversy and disagreement to start a discussion. That's how the short Kanada-style talk started, the poster claimed that they do not like Kanada-style animation much and tried to explain why...

So I think the lesson here is - ramp up the polite bashing.

Name: Anonymous 2013-02-25 11:26

Okay go, I hate sakuga.

Name: Anonymous 2013-02-25 11:36

>>656
Since that's posted here I might as well ask, is the animation that the OP posted rotoscoped?

Name: Anonymous 2013-02-25 11:45

>>664
Dunno, but it's not that hard to animate a scene like that even without a reference video.

Name: Anonymous 2013-02-25 12:10

Speaking of Sasami-san, Zoku Sayonara Zetsubou Sensei 1 was excellent. Perfect mix of cleverly composed cuts with no animation as well as plenty of sakuga moments that fit in well.

Name: Anonymous 2013-02-25 12:20

>>658
The bashing of web-kei for example, although it was mostly answered to in the thread.

I also disagree that Kou Yoshinari's cut for Nanoha was only a problem of the designs. The cut flows more or less well at first, but near the end (and especially when the dad gives the "ok") the acting is just strange. Nobody would react like that, with so much blinking and moving around even after she has already recited her lines.
I find some other things a bit strange like how the brother moves, but that's not that much of an issue. Kou has improved a lot though, his Dog Days cuts are infinitely better than that Nanoha one.

Name: Anonymous 2013-02-25 13:04

While I like the works of the web generation animators, there's something about their effects animations that I find lacking. They tend to look kinda flat and like an evolution of the unrefined .gif animations made by aspiring animators.

Name: Anonymous 2013-02-25 15:36

Name: Anonymous 2013-02-25 16:37

>>667
I wouldn't regard Aninari's Dog Days cuts as the best things he's done by any stretch, but either way the infamous Nanoha cut feels intentionally over-exaggerated. Like he went for maximum fluidity (for no reason, I'm not to defend the choice even if it amuses me) and disregarded all logic there.

Name: Anonymous 2013-02-25 16:52

>>670
Aninari is very talented, I mean he's been working on anime since the early 90s. The Nanoha cut is from 2004 and a good time into his career. The thing with the Nanoha cut is that for most of it, it's alright, it's just that final nod and triple wink scene that it goes a bit weird.

Name: Anonymous 2013-02-25 17:09

Speaking of Aninari, when did he start using digital effects in his animation?

Name: Anonymous 2013-02-25 17:34

>>670
Of course Dog Days' isn't his best by any means, I just brought it up because it has a somewhat similar design approach to Nanoha. Diebuster has a point that his style is not suited to these types of designs.

Name: Anonymous 2013-02-25 18:58

Name: Anonymous 2013-02-25 19:17

>>674
Looks like that could be it.

Name: Anonymous 2013-02-25 19:24

>>674
4°C is really the best studio for the backgrounds!

Name: Anonymous 2013-02-25 19:34

Wolf Children's Making-of
http://www.youtube.com/watch?v=tEORlNMVxqs

Name: Anonymous 2013-02-25 19:42

>>677
That crowd scene at around 2 minutes in must've been rather tedious to animate.

Name: Anonymous 2013-02-25 22:44

>>677
Inoue always gets chosen to work on scenes with complex CG.

Name: Anonymous 2013-02-26 2:29

>>671
Not to mention that he did exactly the same things earlier in games already, think of Sasami. Also, this is one of the most lovable cuts I've ever seen, usually dinner table scenes involve cardboard cutouts and changing mouths only, which is very jarring to watch.

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